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-   -   What would you prefer to have in an hypothetical expansion? (https://www.subsim.com/radioroom/showthread.php?t=156571)

Hitman 09-25-09 12:26 PM

Firts of all I want to see SH5 end-product. We don't even know what it will ship (no pun intended) ;), so it looks a bit premature to me to be discussing about expansions :hmmm:

pioleen 09-25-09 02:21 PM

Quote:

Originally Posted by Hitman (Post 1178573)
so it looks a bit premature to me to be discussing about expansions :hmmm:

May be, but I would like to keep informed to the development team that the human DDs in multiplayer mode is welcome. At least, they could take into account this probability.

Right now, for a wonderful and inmersive single mode, I can play SH3. I suppose that SH5 will be more or less like the sh3 with some (big) improvement. May be or not, but I want human DDs since Sh3.. expansions of sh5 are a good chance.

My vote is YES!

Regards.

Martes86::up:

martes86 09-25-09 02:45 PM

Quote:

Originally Posted by Hitman (Post 1178573)
Firts of all I want to see SH5 end-product. We don't even know what it will ship (no pun intended) ;), so it looks a bit premature to me to be discussing about expansions :hmmm:

I know, I don't usually do this kind of polls myself, but I got reliable feelings that, if SH5 performs well we may get some bonus. :DL

subvers4 09-25-09 03:44 PM

I would much rather all the finance and expertise went into making SH5 the most immersive subsim possible. I agree that being in charge of escort duty in a convoy would be very interesting tactically, but I feel it would only be challenging if faced with a human opponent.
It would take a lot of doing, and it would be fascinating, I can certainly see the appeal.
But first and foremost, I am a u-boot Kaleun, and if the devs come up with an improved, serious bug-free and readily moddable version of SH3, I will be more than happy to buy into into the experience.

Holstein 09-27-09 03:45 AM

Hi colleagues.

In my opinion, I wish a Destroyer Command 2. I think it would be a great experience ! :DL

See you !

LeChuck^^ 09-27-09 01:19 PM

DC2? YES!

:rock:

Highbury 09-27-09 01:29 PM

Since we are asking for expansion to a sub game to be a whole new game and not just an expansion at all (heck, we don't even need subs in our subsims!), I would like an expansion that allows me to drive an Auto Union at Nurburgering in 1937. :yeah:

Controllable destroyers would not be in an expansion.. that would be a whole new game... why don't you keep expectations a bit more realistic, say a Fleet Boat - Atlantic expansion... ya know, maybe submarines in a subsim? DC was a stand-alone game, not an expansion.

AlexSN 09-27-09 01:32 PM

Single campaign is only for few weeks, but multiplayer is for a lot of time. We need human controled DD's for SH5, even if they were only like sh4 dd's, but I believe that with a Destroyer Command 2 would turn the golden times ... do you remember the wpl 5-6 years ago with sh2/dc???

Human destroyers at all costs!!! SH5/DC2

Alex

alfonsuas 09-27-09 01:55 PM

ok Alex I we think that We need human controled DD's for SH5, even if they were only like sh4 dd's, but I believe that with a Destroyer Command 2 would turn the golden times ... do you remember the wpl 5-6 years ago with sh2/dc???

Human destroyers at all costs!!! SH5/DC2


Alfonsuas

Soulman24f 09-28-09 05:25 AM

:up:

Kaleun_Endrass 09-28-09 06:18 AM

Quote:

Originally Posted by AlexSN (Post 1179603)
Single campaign is only for few weeks

You think? I still havenīt finished my first SH3 campain, but maybe itīs because of 100% realism settings, my (former) modder activities, FrontFlottille, LSH and GWX roling out one non-backward-compatible release after another... and real life.
(And buying the game a couple of weeks ago isnīt the reason either - I pre-ordered it...)

The Bandit 09-28-09 06:47 AM

I think that a DC2 would be great but, instead of just destroyers, work in escorts too, say flower class corvettes, converted tug boats, and maybe even PT Boats. It would be too wide in scope to try to accurately portray bigger ships like cruisers, battleships and god help us carriers but some tin cans would be nice. Other aspects that would be interesting is the way the escorts evolved to meet the increasing threat/annihilation that the U-boats brought about. Radar, better ASDIC sets, most DDs had some of their torpedo tubes landed for more DCs/fuel bunkerage. And for weapons, going from improvised DCs made out of milk jugs all the way to the likes of Hedgehog and Squid (which was fired by the Sonar man IIRC), also, late war the ability to call in a B-24 to drop a FIDO on your submerged contact, how cool would that be? You could have the USN, RN and RCN. Have it so you could work your way up too from just commanding a ship to becoming an escort group commander, ordering other ships as well. I just finished re-reading The Cruel Sea not too long ago and thats why I am bringing all this up. Potentially this could be more monotonous that commanding a submarine, but it the had some sort of time compression/skip ahead like some flight simulators do, it would be achievable. Doing something like this would be HUGE, but don't forget if you want it to be inter-operable, they could probably recycle a lot of it from SH5, the game engine, the 3D models ect.

martes86 09-28-09 07:24 AM

Quote:

Originally Posted by Highbury (Post 1179601)
Since we are asking for expansion to a sub game to be a whole new game and not just an expansion at all (heck, we don't even need subs in our subsims!), I would like an expansion that allows me to drive an Auto Union at Nurburgering in 1937. :yeah:

Controllable destroyers would not be in an expansion.. that would be a whole new game... why don't you keep expectations a bit more realistic, say a Fleet Boat - Atlantic expansion... ya know, maybe submarines in a subsim? DC was a stand-alone game, not an expansion.

We're not asking for anything absurd or arcadish, so I think your "drive an Auto Union" statement is just writting for the sake of it, dumbing down any constructive criticism, and I think there's already enough of that.

Precisely for keeping expectations realistic is why we're asking for it to at least be an expansion. Because asking for a stand-alone game (with the higher costs for a title of a probably limited success) is out of the question (not because I don't want to ask, but because I know that the request would probably not be taken seriously by the suits), so an expansion is much more affordable. Besides, SH4 (which is more up-to-date than SH3) already provides fleet boats, and those are not among my priorities.

Cheers

mookiemookie 09-28-09 08:06 AM

Quote:

Originally Posted by Highbury (Post 1179601)
Controllable destroyers would not be in an expansion.. that would be a whole new game... why don't you keep expectations a bit more realistic, say a Fleet Boat - Atlantic expansion... ya know, maybe submarines in a subsim? DC was a stand-alone game, not an expansion.

I agree. Focus on one thing and do it well.

karamazovnew 09-28-09 08:58 AM

Quote:

Originally Posted by Highbury (Post 1179601)
Controllable destroyers would not be in an expansion.. that would be a whole new game...

If they nail the sea engine down, why just stop at DD's? If they make a nice weather engine, realistic navigation with spherical world, watter currents and tides, they could make ANY game that's related to the sea. Combine the SH5 order\crew system with a Trafalgar era fleet, or the Pirate era, or even WW1 subs and ships, heck, even small sail boats and the money would be rolling in :yeah:


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