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I like the water colors of this mod but If I activate it, I get every few meters on the water surface a hard poly edge. (see screenshot)
http://s4.directupload.net/images/09...p/ynmllk34.png I do not have this edge when I activate only OLC gold. In addition it would be nice if this mod integrate the flat-sun-fix (GWX or OLC gold) in the EnvColors dat's because in actual version, the sun is still flat when using GWX as underlying mod. |
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about the line you describe ,yes i know her existance (it is there from M.E.P v1.1).but if i want to eliminate this line ...i must change some parameters that are effecting also the look of the water so i am afraid that it will stay there. now , if you adjust your video card (AA...etc) this line is less noticable.look: http://i545.photobucket.com/albums/h...kman94/1-5.jpg and if the camera is getting higher this line is reducing also.here: http://i545.photobucket.com/albums/h...kman94/2-5.jpg about the sun halo missing this have to do propably with video cards and not with M.E.P .i can't 'fix' something that is not happening at my pc!if you miss the sun halo you must 'play' with your video card settings and if this doesn't work look here:[REL] Man0s Environment Pro (at post 22) all pics are with M.E.P v2 running on GWX3 M.E.P V2's sun halo on gwx3: http://i545.photobucket.com/albums/h...kman94/3-5.jpg |
Really looking forward to trying this out when I finish my current patrol:salute::salute::salute: Thank you!
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Downloaded it and ready in JSGME Will use it after finishing current patrol.
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MEP v2
Hi Makman
Downloaded and it works a treat well done! Even mid patrol in GWX it can be uploaded (no need to go to port). My frame rate took a slight hit in bad weather, probably due to improved graphics, but effects very good indeed, and only time polygons are evident is when viewed from higher angles. Great!! :yeah: |
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enjoy it ! |
Exellent work, makman:up::up::up::up::up:
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Looks good, especially darker water, but I have problem with flat sun. Could you include "Flat sun fix" to your mod?
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btw, i am looking forward for your incoming Windjammer Pamir ! it is absolutely amazing !! in fact, it will be the first ship that i will try to get it inside the campaign. :up:please ...make it ...detailed !! it is just...perfect! Quote:
as i said this is not a problem of M.E.P v2 ! read my reply to Seeadler about the sun halo (post 17 of this thread ) .as i said ,i can't 'fix' something that is not happening on my pc! someone that HAS the problem must follow the procedure that is described at [REL] Man0s Environment Pro (post 22 ..till the end) and give a 'fix' to this 100 times discused 'problem' ! i don't know if this help but i have a nvidia card and i am using nhancer (with the settings recommended by Rubini) and i STRONGLY suggest to anyone to use this programme with Rubini's settings! all these are discribed at [REL] Man0s Environment Pro HTH |
Makman94, can I enable Flat Sun fix for GWX3 over your mod? When I try to enable it I see this info from jsgme:
"EnvColors_Arct.dat" has already been altered by the "M.E.P v2" mod. "EnvColors_Atl.dat" has already been altered by the "M.E.P v2" mod. "EnvColors_Med.dat" has already been altered by the "M.E.P v2" mod. |
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Hmm, Flat sun fix works over your MEP. I see sunhalo instead of golf ball.
Where can I download s3d from? |
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as i said ,you MUST edit the envcolors_xxx.dat of M.E.P and copy inside there ONLY THE VALUES OF BRIGHTNESS of sunhalo that you will find in OLC's 'fix' . note that some adjustments must maybe need to be done after this ps: give me a minute to prepare a file for you to ...test |
It would be good. Thanks for your help.
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