SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Your One Stop Shop For SHV Reviews, trailer & Screens (https://www.subsim.com/radioroom/showthread.php?t=155399)

mookiemookie 08-27-09 06:15 PM

Quote:

Originally Posted by LiveGoat (Post 1160314)
Either way this whole "now with RPG elements!" thing gives me pause.

Me too, as I don't see how "levelling up" could magically make turbochargers appear on my engines or make my torpedoes load faster (I never did like that feature in SH4...too unrealistic).

We shall see.

EDIT: Thinking about it more, they're going about it the wrong way. Instead of giving the crew superpowers that allow your engines to achieve a higher top speed than they historically could have, or having torpedoes load faster than they should or travel faster than possible, they should implement a breakdown/sabotage model. That way, as your crew gains experience and gets better at their jobs, the incidence of engines breaking down is lessened, or you have fewer dud torpedoes (which I think they did do in SH4, but you get the idea).

SteamWake 08-27-09 07:08 PM

Quote:

Originally Posted by Highbury (Post 1158858)
Very nice looking site, thank you :D

I do have to ask though... when is SH6 coming out??? :D:D
http://img43.imageshack.us/img43/7861/sh6.png

LOL good catch...

Love the idea and thank the OP for his efforts.

LiveGoat 08-27-09 08:27 PM

To me, the crew experience/morale thing is okay as long as it doesn't get too involving. I think reknown in SH3 is fine. One could argue it not only models one's tonnage record but bureaucratic favor trading and brown-nosing the flotilla commander all in one which translates into new gear or boats. But I seem to remember a preview talking on unlockable areas and that just sounds too "gamey".

It's funny, gamers complained a few years back about how CRPGs were a dying breed. "Why aren't they making new RPGs?" Now they make RPGs and try to convert everything else into an RPG. :)
Can you imagine this kind of LARP-talk going on at a Falcon 4.0 forum? They'd string us up! Actually, that's not a bad idea. I'm gonna head over to there now and do some trollin'! Wish me luck! :salute:


Quote:

Originally Posted by mookiemookie (Post 1160324)
Me too, as I don't see how "levelling up" could magically make turbochargers appear on my engines or make my torpedoes load faster (I never did like that feature in SH4...too unrealistic).

We shall see.

EDIT: Thinking about it more, they're going about it the wrong way. Instead of giving the crew superpowers that allow your engines to achieve a higher top speed than they historically could have, or having torpedoes load faster than they should or travel faster than possible, they should implement a breakdown/sabotage model. That way, as your crew gains experience and gets better at their jobs, the incidence of engines breaking down is lessened, or you have fewer dud torpedoes (which I think they did do in SH4, but you get the idea).


martes86 08-29-09 11:33 AM

A little suggestion: take out the music player.
It dumbs down my navigator, and probably somebody else's as well. The articles are enough music. ;)

Safe-Keeper 08-30-09 11:08 AM

I hate to be a spoilsport, but eh... copyright?

Laufen zum Ziel 08-30-09 03:49 PM

Quote:

Originally Posted by Safe-Keeper (Post 1162031)
I hate to be a spoilsport, but eh... copyright?


Ibelieve it is OK. The first screen is by SHV and it has the copy write info.

The rest of the screens and reviews show who there from with credits.

The General 08-31-09 05:29 AM

Um, shouldn't that be 'Silent Hunter 5 Preview'? A review would suggest this title has already been released :03:

THE_MASK 09-06-09 10:18 PM

SH5 will look like this

http://www.youtube.com/watch?v=ZsuFliSt7zw

karamazovnew 09-08-09 05:52 PM

Quote:

Originally Posted by sober (Post 1167580)


I don't like the water. The waves are too big compared to the sub. It looks like a small model they use in movies. But the interiors are well made, although the camera seems a bit stiff. I hope they fix that. And what's with the sailors? They look too old! And I hope they put english voices too in the game. Those subtitles are too distracting for a game.

Kaleun_Endrass 09-09-09 06:23 AM

Quote:

Originally Posted by karamazovnew (Post 1168681)
It looks like a small model they use in movies.

For the distant sceens they used a 1:10 scaled model. The conning tower was 1:1 for the sceens the crew is acting on it and for the harbour sceens they had a raft that was tugged.

Quote:

The waves are too big compared to the sub.
I guess you´ve never been on an atlantic trip in real?


All times are GMT -5. The time now is 04:41 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.