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About soviet sinkings - you need read soviet submarine attacks in my database and see results. After it you can see Rohwer books and see what autor write about soviet attacks submarines. I another talk, that Rohwer books have false data. And all books base in Rohwer books have false data also. It's easy - simple see Rohwer desribe soviet submarine attacks and see what was in real life... It's easy. After it you can see himself, that Rohwer books is false. About 30 flotilla u-boats - my be you can talk me about german submarines what was raise after war in Constanca? :D As i remember soviet navy raise 3 sunk german submarines what was sunk after air attacks in Contanca in 1944 year. |
Since this is a Atlantic/Mediterranean sim then I think from a Real history viewpoint the only option for an expansion would be Italian subs, I don't think there's quite enough target opportunities for the allies. My own preference would be for a Japanese add-on but that might take some increased game engine adjustments to accommodate.
They could however go down the "Alternate history" route in a world where the Germans fully conquered North Africa and were winning WW2, so had increased amount of shipping for the allies to sink. Either way I think these pehaps slightly less "commercial" options like Italian or Japanese subs would benefit more from a downloadable content approach through something like Steam etc, rather than an in-store shelf occupying retail method. |
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The expansions I'd like would be - Playable surface ships/campaign. - Pacific Theatre - Royal Navy - wolfpack strategy (if it's not already in SH5) - real world ports (much less generic than the ports of sh3/sh4) |
Hypothetical WW2 scenarios are right next to cold war scenarios,mostly useless in a realistic sim.
Regia Marina and Royal Navy sub campaigns would benefit from the game's setting in a future expansion. SH6 will feature fleet boats sure enough! |
IMHO SH5 should support expansion for both sides. That is, allow the player to be either Allied (US, Dutch, UK) or Axis (German, Japanese, Italian) through addition of expansions/mods. With one installation.
Thus it doesn't need to ship (punny) this way--standard U-boat fare would be sufficient for release--but it would be nice if it gave modders the ability to add new playable subs to either side. Of course, from a capitalist (profit) perspective this won't happen as it effectively cuts the need for a separate Pacific based follow up using the same engine with tweaks (sound familiar?), but it would be nice. |
Actually, I thought that there will be Destroyer Command 2 insted of SH5. And I would like to have finalised Silent Hunter engine, which icludes all proposed functionality operationa, and which will host numerous addons with extra staff.
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Seconded :up: ( Hi Bob ) |
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