Ilpalazzo |
07-06-09 09:42 PM |
Hrmm I actually like motion blur. I also like head bob, depth of field, etc. I'll admit though, some games have been 'over-the-top' or even half-assed with these effects
Motion blur is pretty nice when it's subtle. It gives a sense of speed. It's especially nice in racing/driving games. I think as an fps, Left 4 Dead did motion blur very well (I think, I don't really remember).
Depth of field effect seems to be very popular nowadays. I like it because it makes the picture look like it has more depth. When you can see to the ends of the earth, it tends to look flat. A good example of this being an improvement (imo) would be the panoramic mod for Stalker. I would much prefer to see more games use this effect 'dynamically' rather than fixed though. Gothic 3 was, sadly, the first game I noticed DoF on. So it was a pretty bad first impression. Done right though (subtle, not too close to player), it is a great effect.
I think the only effect I really hate is bloom. Maybe in a subtle way it could be okay, but it's always over the top. When things become an indistinguishable white light, it's too much. Gives me a headache. It's like when I open Google on my 37" lcd without changing the background color. Like somebody opened the ark!
Oh and I'd like to talk a bit about SSAO or 'Screen Space Ambient Occlusion'. Okay, so I don't have the best system out there, my 'current' card is an 8800gs, which actually works pretty damn well. When SSAO is enabled, it KILLS performance in any game I've tried it in. And for what? Side by side, yeah I guess I see an improvement in picture, but to me it's too subtle for the performance hit. Perhaps in time it will be the norm, but for now, I think it sucks.
I recently played a cheap one-off by Tripwire called 'Killing Floor' and let me tell you, it has the WORST motion blur and bloom I have ever freaking seen. Also, god awful L4D copy and one of the best examples of why achievements/bonuses/whatever don't add to a game, just artificial replay value. As far as I'm concerned, unless you're playing an rpg, 'character progression' and ranks add nothing to the game. That's a different discussion though.
ps. It's annoying when the only method of AA is 'deferred shading' but it's not so bad. Sure it blurs the picture, but blurry beats the hell out of jaggy. If anybody has the Stalker games, open the console and type r2_aa on (looks better eh?).
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