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I've been told that in the game the Echolot is not detectable by the enemy. |
I decided to test it once, I'd snuck in quietly close to some escorts without being noticed, made sure they didn't know I was sat there and tried pinging a few times to see if they'd hear. They just carried on sailing on without hearing a thing. Well till I let off a few eels any way! :cool:
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The escorts can not hear you pinging....which is a pity I suppose, but there you are, we work with what we've got. Similar to asdic/sonar being able to detect things through the other side of land masses http://www.psionguild.org/forums/ima.../pissedoff.gif
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and it's very Nietzche :rock:
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Arrrggghhh!!!! My fault I suppose for not asking the question earlier (or, perhaps missing the comment previously on the forum). How I'd wished to know how far I could push the boat before running aground and not dared to ping the bottom for fear of waving the "here I am!!" flag.. But thanks.. that is indeed very good to know. EDIT... along the same lines I suppose, but it makes sense to ask the question here: Radio reports to KM HQ (even late war)...do they give away your position/draw in the hunters? |
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But only of consideration if your within the base air range.
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"He who fights with monsters should look to it that he himself does not become a monster. When you gaze long into the abyss, the abyss also gazes into you..." - F. Nietzsche just remember this from Baldur's Gate :know: |
Thanks! :salute:
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