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-   -   Much needed hotkey for manning the flak guns (https://www.subsim.com/radioroom/showthread.php?t=151697)

Paul Riley 05-13-09 01:09 PM

I will try it when back at base.
I just thought that a simple hack wasnt as serious as installing a full blown mod.I am perfectly aware of the returning back to base before installing stuff.
Thanks for that reminder anyhow :up:
Lastly,is what I described a recognized error?,have you heard of others mentioning that bizarre engine stopping?
Thanks.

von Zelda 05-13-09 05:26 PM

Quote:

Originally Posted by Paul Riley (Post 1100659)
Lastly,is what I described a recognized error?,have you heard of others mentioning that bizarre engine stopping?
Thanks.

Of course, i'm playing GWX3.0 and the command_en file might be slightly different, upgraded and probably contains some additional key strokes.

Make sure you add that keystroke line to the correct command (Man the Flak Guns) and not the command number, which might have changed since stock SH3.

I have a mini-mod (up to version 8) which changes and adds many keystrokes, so it was a challenge to come up with appropriate letters for all of them. Keystroke F was probably used for some other command.

You say you had a problem with the engines not running. I vaguely recall hearing of problem like this before. I think the solution was to go into reverse and then into forward, but I not positiely sure at this point. Did you try the ctrl F9 to see if it placed men at the flak gun or guns? I recall testing my setkey mods with the school missions while I had active games going on, but I probably only installed them while at port and exit from SH3.

Download and install GWX3.0 ASAP, you'll be happy you did.


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