SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   ==========WhiteCapsSplash Test (https://www.subsim.com/radioroom/showthread.php?t=151018)

Regio Sommergibile 04-28-09 06:00 AM

Love u :up:

Soundman 05-01-09 03:48 PM

As usual Clear, you do outstanding work. You have the eye of an artist man!

Regio Sommergibile 05-02-09 03:35 AM

Will you put together all your water mods ?

Flybywire 05-03-09 12:58 PM

W Clear....again fantastic! I also was wondering if you could put all of your latest mods together? If that is not possible...when will the be ready?

W_clear 05-03-09 08:10 PM

Quote:

Originally Posted by Flybywire (Post 1095216)
W Clear....again fantastic! I also was wondering if you could put all of your latest mods together? If that is not possible...when will the be ready?

I agree:DL,but need a long time to finish it .

Flybywire 05-03-09 09:57 PM

Well...all I can say is thank you so very much for all of your efforts. There are so many of us that enjoy your work...as it adds so much to the realism factor. :yeah:

Gumpy 05-14-09 03:34 PM

Waiting :zzz:

Flybywire 06-01-09 10:38 PM

This looks so fantastic I just had to asl again...is it still possible?

Armistead 06-02-09 12:37 AM

Just added the Longer wake and sky env mods...this would be the icing on the cake....

I sometimes am more involved in all the env. mods than the game....

Historic 06-02-09 06:21 AM

Nice will be keeping an eye on this :yeah:

Gumpy 06-02-09 12:23 PM

:yawn: Oh I thought I heard something "NO" oh well :zzz:

Task Force 06-02-09 02:13 PM

So how this mod going W clear.:up:

polyfiller 06-03-09 06:14 AM

W-clear - from the small clip you posted it looks like you have some big waves .... what values are you usingin sim.cfg for wave amplitude and attenuation ?

I ask because I've been playingwiththese values to make rough weather look ...well more rough. As a result I havehad to try and work out how to stop many ofthe AI merchants from sinking / taking damage. Am interested to know ifyou've increased the wave values and ifyou'vetested damage. FYI, I've set amplitude to 0.8 and attenuation 0.75 - smallamounts of damage, with much reowkr of ships.sim files. If I set amplitude to 1 .... I have real troublewith damage on smaller ships (and I can't stop them taking damage).

Gumpy 06-23-09 10:27 PM

:hmmm: Someone might want to check on W-clear.I hope he didn't drown :06: Are you ok clear?

Armistead 06-24-09 07:22 AM

Dern, I thought some news. Would love to see some big waves like they had in SH3 with some white caps....Rolling up then down......ahhhh, oh well.


All times are GMT -5. The time now is 10:20 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.