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Made it (form file front link)! Thanks ...now I need LCAssemblage(SoundPack) to be complete.
Can someone please put soundpack on rapidhser or file front. All my atempts to download it from deposit files have faild. Gracie Q: I tried to activate aditional ammo mod for gwx together with this combined graphic mod, put it in with jsgme but he did not bust up my ammo. And i had to start a new carrer because my save games wore corupted or my 5/5 oficers wore actualy 4 present and 5-th was stelth :haha:. Did you have some similar exp? |
Is this mod compatibile with gwx 16 km mod?
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With GWX3.0, I use them together with no problems. Using JSGME, I install the 16km atmosphere first and then CLAssemblage Graphics Pack. There will be some files that are overwritten, but I see no problem with those. The results were very good, in my opinion.
F0M |
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I did just the other way around it did not thought that is the problem. Al now do like you sad. |
Actually a version of the 16 km atmosphere is already included in CLAssemblage Graphics Pack. There's no need to install GWX 16 km atmosphere.
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I did not know that. That is one less mod to activate. Thanks for the info!!:up:
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never noticed this mod before... will give it a look later... Im still trying to get the AA in sh3 to work...:damn:
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Antialising... It is commonly refered to as AA for short. :up:
Right now my install of sh3 wont start with it on... |
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And what does it do? |
Can you enable just some of these MODs in the pack... or is it an all or nothing kinda deal? I'm really just interested in the Flags, the SH4 FX, the Debris & Lifeboats, & the Exhaust/water stream MODs...
BTW - AA makes lines appear smoother on your screen by doubling (2x AA) or quad-rupoling (4x AA), or even higher, the total number of smaller lines that actually make up the complete line. To boil it down... AA removes the 'jaggies'! :up: |
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