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-   -   Kiel harbor and start at sea (https://www.subsim.com/radioroom/showthread.php?t=149923)

Threesixtyci 03-30-09 04:17 PM

Quote:

Originally Posted by jimbuna (Post 1073684)
You could also try the Lite harbour mod that comes with GWX http://www.psionguild.org/forums/ima...ies/pirate.gif

yeah....
Just be careful with those two incoming ships. They'll get out of your way while in TC, but it's a pretty good near miss, regardless.

Quote:

Originally Posted by irish1958 (Post 1074702)
That's a known bug when the game is confused by a campaign file conflict, and not related to the start-at-sea mod. It probably has to do with some mod incompatibility.

yeah, that usually happens because you started with the orginal fotillas and then installed the alt fotilla mod of GWX, later on.


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