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peabody 02-27-09 07:33 PM

Quote:

Originally Posted by WEBSTER
i got a report that the biskaya kreuz (biskay cross) also should be invisable underwater. heres a link to see one:http://www.uboataces.com/radar-warning.shtml

Can't help on that one, never heard of it.

Peabody

Webster 02-27-09 09:40 PM

Quote:

Originally Posted by peabody
Quote:

Originally Posted by WEBSTER
i got a report that the biskaya kreuz (biskay cross) also should be invisable underwater. heres a link to see one:http://www.uboataces.com/radar-warning.shtml

Can't help on that one, never heard of it.

Peabody

thing is, i found the "metox" in the Senzori_UBoot.dat

its what they used before the biscay cross yet looking at everything in the tree and nothing about the cross

peabody 02-27-09 10:29 PM

Quote:

Originally Posted by WEBSTER
Quote:

Originally Posted by peabody
Quote:

Originally Posted by WEBSTER
i got a report that the biskaya kreuz (biskay cross) also should be invisable underwater. heres a link to see one:http://www.uboataces.com/radar-warning.shtml

Can't help on that one, never heard of it.

Peabody

thing is, i found the "metox" in the Senzori_UBoot.dat

its what they used before the biscay cross yet looking at everything in the tree and nothing about the cross

If you look in the 3D preview window, there is a whole row of stuff, but nothing looks like the cross in German, American or ships, or even the AI_senors.dat that is not in the folders (just in the library)
Peabody

Webster 02-28-09 02:26 AM

Quote:

Originally Posted by peabody
If you look in the 3D preview window, there is a whole row of stuff, but nothing looks like the cross in German, American or ships, or even the AI_senors.dat that is not in the folders (just in the library)
Peabody

well back in october "Mikhayl" gave me this list of needed fixes:
Quote:

Originally Posted by Mikhayl
It's difficult to draw a line between "issues" and "things that could be enhanced". Some people started "fixing things" and ended up with a 1.5GB supermod :lol:

anyway, in sensors.dat, sim, etc, for german boats :
-wrong axis of rotation for german KDB hydrophone (model needs to be turned 90° in a 3D studio and reimported)
-hydrophones can "hear" ships when your submarine is surfaced
-"biskaya kreuz" shouldn't be visible underwater, same for the UZO



i sent him a PM to try and get more info but heard nothing yet and its been quite a few days with no response so im flying blind here.

i'll post a general query in ATO thread and see if anyone speaks up. it has been very hard to get any kind of imput about the german side of the game.

when i do my next GFO that will be it forever, i wont be updating or anything because for it to work it needs to be left as is perminently or nobody will make mods based on it as a new stock but fully patched game files.


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