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If so I'd say that simply tweaking or copying and replacing the needed one would be enough. Thanks for the tip :up: |
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a good idea would be ...someone to full the sea with 'cups' when heavy but i don't know how to do this or if can be done (i made some tests but no... results ) if you have some ideas...just fire! best regards |
So far I have found out that the relevant files are just the scene.dat and the EnvAtl.dat, not the SkyAtl.dat.
In Scene.dat there are 4 types of waves, each for a wind state, in EnvAtl.dat there are 3 types of weather: Fair, moderate and bad. It seems that the game engine selects at random the wind speed, and the changes in it make of course the waves change, then the sky follows more or less a similar and paralell pattern. The good thing is that I have discovered that simply eliminating the weather or waves you don't like....the game doesn't crash and you don't get that type of weather or wave :DL Still the game does however make wind changes, and also puts fog and rain, but tweaking them also provides a relatively mild weather even in those conditions (Where you would normally have storm and heavy seas). If only I could find the controller for the maximum wind speed (Currently 15 m/s), I could probably nail it all down a lot and have an almost perfect environment. So far I have prepared two sets: A rough weather one, and a fair weather one. As the name suggests, in the fair weather you only have fair or moderate seas, and in the rough weather you have moderate or heavy seas (But heavy sea waves have been reduced a bit because the game tends to get stuck in bad weather too long and that makes it unplayable). Works great so far, using the 1st for Central Atlantic, Caribbean, Indian Ocean and Mediterranean, and the 2nd for North and South Atlantic or Arctic.:yeah: |
Nice one Hitman
Looking forward to some screens and your results |
This is now the WORST weather you will have with the "fair weather" set-up (Though you can also have rain, if not a strong one) and it is also the BEST you can have with the rough weather set-up (Though it stays like this for long periods):
http://img16.imageshack.us/img16/5348/36306603nf9.jpg And this is how it looks from the bridge: http://img16.imageshack.us/img16/7971/18321966od1.jpg Another shot, showing the interesting effect caused by the game using the clouds it thinks proper for a storm, BUT where there actually isn't one. Looks nice IMHO :DL : http://img16.imageshack.us/img16/1245/26504716vo3.jpg I've noticed that now I only seldomly get clear skies (No clouds), mostly are covered like the one showed above or with puffy white clouds. I must however find the controller for the wind speed, because while you see a relatively good weather, the game thinks it's actually not that good and therefore doesn't allow you to use the deck gun :hmmm: |
Clouds looks excellent. Third shot is like calm before tempest. :up:
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An old thread, but as my profession is archaeology it should be no problem :shucks:
Is there a mod for OLC environment adapted to Mediterranean sea? (Or for others specific areas?). I'm playing now a mediterranean campaign, so it would be nice to see some difference. |
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It is an interesting question. Could these be made available? |
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http://i53.tinypic.com/a3mwew.jpg (If Hitman will not give us an answer, I will turn him into a zombie :know:) |
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