Quote:
Originally Posted by SeaQueen
And that's fair. I guess this is part of why I don't like the idea of a graphics intensive naval simulation. Unless you have a bunch of people who like to make 3D model ships for fun, and they're constantly cranking out new things, it really limits the extensibility of the sim.
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Its easy to do. All you have to do is copy the base model and change the weapon loadouts. The stopgap is that you have to create custom missions with the new platforms or they will go to waste. Personally I have a virginia, Ohio SSGN, Type 214, and Lada in the database I play, but haven't created any missions for them. And if you do, its a mission that you've created yourself, so has 100% predicatibility.
Or you could change existing missions to include different versions of the same platform (maybe a randomization factor for a virginia adversy, versus a LAi adversary, etc).
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