SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Sub/Naval & General Games Discussion (https://www.subsim.com/radioroom/forumdisplay.php?f=177)
-   -   S.T.A.L.K.E.R. fans hear my voice. (https://www.subsim.com/radioroom/showthread.php?t=146334)

Wolfehunter 03-17-09 09:25 PM

Quote:

Originally Posted by dinkindonuts (Post 1065534)
the link to the supermod pack isn't working anymore, can you re-upload it please?

Yes I know FF has screwed me big time. Anyhow I have a newer version coming soon.


http://www.gsc-game.com/index.php?t=...6886&sec_id=17

Details are above.

New links newer version.

I'm really busy polishing up SmP v2.3 right now guys. Sorry If I didn't respond fast enough.

Supermod Pack team is adding the last scripts and mods before the 2 week beta test crunch.

Alot of fixes and new material like sounds, graphics, videos animations so-on.

Even we added ourselves to the game as a almost immortal NPC's... Try to kill us and get something special... :yeah:

But I don't want to spoil it.

4gigs of ram is helpful, Idea for x64 bit systems an OS supporting it. Powergraphic cards needed.

Some teasers.

http://i240.photobucket.com/albums/f...8_l12_stan.jpg

http://i240.photobucket.com/albums/f...1_l12u_sar.jpg

http://i240.photobucket.com/albums/f...1_l08_yant.jpg

http://i240.photobucket.com/albums/f...8_l08_yant.jpg

http://i240.photobucket.com/albums/f...5_l08_yant.jpg

http://i240.photobucket.com/albums/f...6_l07_mili.jpg

http://i240.photobucket.com/albums/f...8_l07_mili.jpg

http://i240.photobucket.com/albums/f...7_l07_mili.jpg

http://i240.photobucket.com/albums/f...13_l05_bar.jpg

http://i240.photobucket.com/albums/f...9_l07_mili.jpg

http://i240.photobucket.com/albums/f...2_l07_mili.jpg

Some of these pic are already old. There have been changes..

I'll try to answer any questions you have...

Goodluck stalkers.

Wolfehunter

Wolfehunter 03-17-09 09:36 PM

Quote:

Originally Posted by GlobalExplorer (Post 1065846)
How is OL? Does it get rid of the insane spawning enemies, making it more of a story driven game? That was my main problem with Stalker, the overdone action ruined the athmosphere for me.

Oblivion Lost v2.2 from kanyhalos is great but missing alot of newer stuff.

I and boinkmakr decided to continue expanding the great game mod.

Now a team of 10 we're finishing up SmP v2.3 and its going to be awesome change from OL traditions. Combining many of the best Stalker mods into one supermod is no easy task.

The insane never ending spawns from vanilla stalker is fixed with OL v2.2.

SmP v2.3 has added Faction wars to the supermod. We've balanced it so that no more endless armies of spawns pop up. But the zone is now alive and moving and shifting like OL was originally suppose to be made by GSC but never truelly applied. Factions now fight for control and will move... Very exciting and dangerous.

Wolfehunter 03-17-09 09:39 PM

Quote:

Originally Posted by Dimitrius07 (Post 1066551)
Wolfehunter

Maybe i miss that, so i have a question. Does thise mod have a realistic sniper mod as well? I played AMK (russian fan team made it) and i was very happy about the new amming function, like shooting at long distands. And one more thing. Does thise mod include NPC looting corpses? Thanks in advance.

SmP has epij new controlable zoom scopes mod on specialized sniper guns. They've hacked xr-file to allow the same binoc feature to work with some scopes.

This is still beta but stable and working. We're using it. :salute:

Wolfehunter 03-17-09 09:44 PM

Quote:

Originally Posted by dinkindonuts (Post 1066510)
it makes it a lot more realistic and harder, also, I'm trying to figure out how to mod it to where I can have exotic shotgun ammo like the dragons breath and grenade rounds, could anyone help me?

GSC or stalkerfiles even fpsbanana.com are great places to do your search or ask these questions. :03:

dinkindonuts 03-18-09 01:44 PM

Quote:

Originally Posted by Wolfehunter (Post 1067448)
GSC or stalkerfiles even fpsbanana.com are great places to do your search or ask these questions. :03:

thanks, I haven't really seen many discussions on this topic though so it'll prolly be more questioning than searching

Wolfehunter 03-30-09 12:16 AM

Update on SmP v2.3
 
Well Monday is the last day we merge mods. On Tuesday we're starting to beta test for 2 weeks and fix as much of our mistakes as possible should there be any.

SmP v2.2.5 is a fraction compared to our newer version.

But I can't spoil yet.

If your still interested in SmP v2.2.5 you can get it here,

http://www.moddb.com/mods/super-mod-pack
and here,
http://www.gsc-game.com/index.php?t=...6886&sec_id=17

I am looking for two beta testers should there be anyone interested.

Email me if you want to be part of the team. :yeah:

I'll take the first 2 dudes that get to me first. Trust me it a new stalker game totally uber and you will need a properly setup rig to run it.

Suggested REQUIREMENTS for FULL:
*Strong and stable PC to run the high resolution textures.
*Stalker SOC 1.0005 Only!
*Ideal for systems with x64 OS's
*Oblivion lost 2.2 included!
*Ideal with 4gigs of ram or more.

Suggested Requirements for LITE:
*Average rig but must be stable.
*Will work with 32bit OS but needs tweaking!
*Stalker SOC 1.0005 Only!
*Oblivion Lost 2.2 included!
*Ideal with 3gigs of ram.

The new readme will contain all the wisdom and links to setup your rig correctly and provide knowledge base on mythbusters about "out of memory" CTDs etc.

WH

Swordsman12 04-01-09 08:54 PM

Oblivion Lost Recipes
 
Hi, this is my first time on a STALKER forum, and I want to express my gratitude to Kanyhalos and Wolfehunter for their various incarnations of Oblivion Lost, which have turned my favourite game of all time into a masterpiece

I am really looking forward to the new version of OL. Is it too much to expect that saved games from OL 2.2 will work with it? I'm currently worth over 1m roubles, and totally bullet-resistant without armour... ;)

To give something back, one thing I've never seen is a useful list of recipes. I realise that they're of no use without the recipes themselves, but I've found that a printout of the 27 I have, is very useful while holidaying in Yantar; processing artifacts, and getting in some snork-shooting practice, while testing my developing invulnerability

However, I don't want to annoy the developers, who must have created this list originally, and for whom I have a great deal of respect. Would this be a useful place to post the list?

Wolfehunter 04-02-09 05:52 PM

no its better you go to GSC to see or add ideas. This forum is really for military stuff.

SmP is fan fiction. Not a military simulator.

Neal is very considerate of not closing this post. I wasn't sure that he would like it that I post this here but he never gave me a hard time. I thank neal for that one. I know there are a few stalker fans here.

We're getting close to the end of the beta testing. Still few issues to iron out and she's ready.

We're also looking to the future for Supermod Pack V3.0

Ideas are on the table like new playable maps, added story lines. New missions. Just a lot more stuff....
But that's later. We'll take a small break between v2.3 and v3 so we all can enjoy it too. :yeah:

Swordsman12 04-02-09 08:11 PM

Thank you
 
Thank you very much indeed, for all the work that you're putting in :sunny:

Wolfehunter 04-13-09 02:56 PM

Stalker fans. News update.. Supermod Pack v2.3 full and lite is out. See details on the first page. :salute:


All times are GMT -5. The time now is 02:44 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.