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-   -   Weather woes in GWX2.1 (https://www.subsim.com/radioroom/showthread.php?t=145218)

Brag 12-08-08 09:47 PM

In GWX 2.!, the weather changes frequently, from bad to worse, at the wrong time for the wrong purpose. It's designed to make your life miserable.

Can you think of a better reason to go back and turn your computer on?

Captain Nemo 12-09-08 10:31 AM

Quote:

Originally Posted by Uboatman
Saved and reloaded only once because I had to go out, just had OLCE2 and Thomsen's water mod enabled but being unsure of what would happen when enabling the GWX alternative flotillas mod I disabled them for this patrol, which is why I want to check the files.

Also Thomsen is looking at the effects the mods had on my game and says there is something wrong so another reason to check the files are correct.

I had had no rain at all on that last patrol either

I find the weather changeability has improved drastically since GWX 2.1. Having said that, I have had instances where for a whole patrol the weather has stayed relatively settled, i.e. no rain or overcast conditions but several changes to wind speed and sea state. I am currently using OLCE2 and did try Thomsen's water mod but that killed my frame rates somewhat so I disabled it. Because the water mod overwrites files in OLCE2 you get a warning from JSGME when enabling it saying that it is overwriting files already changed by OLCE2. If I understood you correctly, you mentioned that you disabled both OLCE2 and Thomsen's water mod to enable GWX alternative flotillas? I'm no expert in these matters and am happy for others to correct me on this, but did you disable Thomsen's water mod before OLCE2? If not it could cause problems in your installation and may be the cause of your unchanging weather issue. Just a guess though.

Nemo

harryt8 12-12-08 01:06 AM

Unrealistic weather
 
I'm still plugging away in February 1940 on my little IIA ducky visiting exciting places in the North Sea with a few (a very few) hits notched up.
The current weather off the Shetlands is balmy and more like a summer cruise off the Bahamas...!!
I know from personal experience, the North Sea and Atlantic weather in winter (and other times) is generally quite dreadful. Has this been taken in to account in the game?
The other minor quibble is sunrise and sunset times. Again in the northern hemisphere (and I use winter as an example) it is at best 0900 before daylight is reasonable and by 1600 it is beginning to darken. Is it too complex to create a compromise so that some degree of reality is available?

Using SH3 3.1
GWX 2.1
OLC GUI Special 1.2.7
OLC Uber Mod 2.4.3
Plus some other cosmetic mods.

Thanks.

Harry:)

FIREWALL 12-12-08 01:25 AM

Hi TC brings on bad weather.

Go 256tc for 24hrs and you'll be back to good weather.

prowler3 12-12-08 09:39 AM

Quote:

Originally Posted by UnderseaLcpl
Stormy weather isn't all bad. It is possible to accquire, hunt and sink ships and convoys entirely by hydrophone, and escorts have a hell of a time finding you in those conditions. Plus, no planes:D :D :D !

How??? At some point you have to "see" the ship in the UZO or periscope to set up the targeting...no?

Jimbuna 12-12-08 11:37 AM

Most recent tests on weather (incorporating environmental work by OLC.....and also without) have both proven satisfactory recently in regard to the forthcoming GWX3.0 release.

No testing was carried out with any other 3rd party mod.

GWX players add 3rd party mods at their own risk.

Now it remains to be seen what GWX3.0 will include with regards to mods....if anything.


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