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-   -   CTDs during Dunkirk evacuation (https://www.subsim.com/radioroom/showthread.php?t=144471)

Jimbuna 11-17-08 04:02 PM

Quote:

Originally Posted by meduza
Quote:

Originally Posted by jimbuna
Only music and a few graphics files are able to be treated this way whilst in mid patrol.

BEST PRACTICE.....never add or delete mods whilst not in port http://www.psionguild.org/forums/ima...ies/pirate.gif

My thoughts exactly. The only files I ever changed mid patrol were gramophone music and sub emblem. :D

Correctomundo http://www.psionguild.org/forums/ima...ies/pirate.gif

prowler3 10-05-11 09:52 PM

I realize this is a very old post that I'm replying to...and I apologize. But, it is exactly the issue I'm having at Dunkirk, currently. It is the most "on topic" post I can find regarding this problem...and I am wondering if anyone has found the problem? Now that I have approached Dunkirk...and found nothing worthwhile...I can't leave without the infamous "SH3 has encountered an error..." Blah, blah, blah.

Any new information?

prowler3 10-05-11 10:20 PM

Wow...not only has "visiting" Dunkirk produced an error on this patrol...it seems to have destroyed this career?? :damn:

I now get an error when trying to start the patrol "in base, before mission"...before I ever went to Dunkirk...
ModName: kernel.dll

This is why I have an XBox 360 and why I hardly ever bother with PC games anymore. MS flightsim is gone...and I thought I would give SH3 another try. It's the definition of "insanity"...doing something over and over again...and expecting a different result. :har:

S-I-G-H!

Sailor Steve 10-05-11 10:54 PM

Don't know what to tell you. I reinstall SH3 on a regular basis. But then I know I'm insane, and don't worry about it.

Osmium Steele 10-06-11 07:50 AM

I've had a couple dozen CTDs when loading a saved game. (Prior to removing the Read Only flags. None since, and I've saved in some stupid places.)

The Dunkirk Evac is the only time I've ever had SH3 crash during play.
Once I got into rendering range, the framerate dropped to single digits, then crashed.

None of the saved games worked until I went all the way back to In Base, Before mission, and even that was quirky. I am pretty sure the quirks were due to not rolling back SH3 after the crash though.

Perhaps a test career is in order now that I've removed the Read Only flags. I would expect the game to crash, but maybe the saved games will be ok.

Worth a try.

Jimbuna 10-07-11 05:07 AM

A kernel.dll error is usually associated with memory shortage and the Dunkirk evacuation uses a lot of resources do to the heavy traffic scripted into the area rendering takes place.

I seldom had a problem with my single core system (2GB RAM) and have had no issues at all since upgrading to a quad core with 8GB RAM

I fully appreciate we all have different budgets and accompanying constraints on what we purchase and see as lifes priorities therefore all I can suggest is....if machine specs are low, either upgrade or stay clear of the area.

Fubar2Niner 10-07-11 05:45 AM

Just seen this post :damn:

I remember having this problem quite some time ago. I never did find out what caused it, or solve it. However regarding rig specs, it was while I was running a Intel core 2 quad with 4 gb ram. OS was vista 64 bit, but I must admit it was before I stumbled across the 4 gb patch. Maybe I should try running dunkirk one more time now I'm using the patch :hmmm:

Best regards.

Fubar2Niner

MILLANDSON 10-07-11 06:43 AM

Quote:

Originally Posted by Fubar2Niner (Post 1762605)
Just seen this post :damn:

I remember having this problem quite some time ago. I never did find out what caused it, or solve it. However regarding rig specs, it was while I was running a Intel core 2 quad with 4 gb ram. OS was vista 64 bit, but I must admit it was before I stumbled across the 4 gb patch. Maybe I should try running dunkirk one more time now I'm using the patch :hmmm:

Best regards.

Fubar2Niner

Any chance you could link to the 4GB patch? Since I have 8GB, I want SH3 to be able to use as much of it as possible :O:

Fubar2Niner 10-07-11 07:19 AM

Quote:

Originally Posted by MILLANDSON (Post 1762626)
Any chance you could link to the 4GB patch? Since I have 8GB, I want SH3 to be able to use as much of it as possible :O:

Can be found here mate;

http://www.subsim.com/radioroom/down...o=file&id=2888

Best regards.

Fubar2Nner

MILLANDSON 10-08-11 12:23 AM

Cheers!

prowler3 10-09-11 08:47 AM

Quote:

Originally Posted by jimbuna (Post 1762589)
A kernel.dll error is usually associated with memory shortage and the Dunkirk evacuation uses a lot of resources do to the heavy traffic scripted into the area rendering takes place.

I seldom had a problem with my single core system (2GB RAM) and have had no issues at all since upgrading to a quad core with 8GB RAM

I fully appreciate we all have different budgets and accompanying constraints on what we purchase and see as lifes priorities therefore all I can suggest is....if machine specs are low, either upgrade or stay clear of the area.

My problem seems to be the Dunkirk area itself...regardless of ship traffic. I've been there when it is relatively deserted (2 AI ships) and still had the crash. As long as I stay outside of rendering range (32 km ???) for Dunkirk itself, I have no problems.

MILLANDSON 10-09-11 08:51 AM

Sounds like a corrupt file for an item/ship/whatever that is around Dunkirk, so whenever you go near it, the game crashes.

Jimbuna 10-09-11 02:39 PM

Quote:

Originally Posted by prowler3 (Post 1763803)
My problem seems to be the Dunkirk area itself...regardless of ship traffic. I've been there when it is relatively deserted (2 AI ships) and still had the crash. As long as I stay outside of rendering range (32 km ???) for Dunkirk itself, I have no problems.

Take the scripted traffic out with ME and run a separate install and you will quickly find out what the offending unit is if that is the case.

prowler3 10-09-11 11:26 PM

Quote:

Originally Posted by jimbuna (Post 1763988)
Take the scripted traffic out with ME and run a separate install and you will quickly find out what the offending unit is if that is the case.

I don't know what "ME" is...and I think I'll follow your earlier advice..."...stay clear of the area". :salute:

Fish In The Water 10-09-11 11:42 PM

Quote:

Originally Posted by prowler3 (Post 1764235)
I don't know what "ME" is...

Mission Editor... :DL


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