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-   -   Another anti pirate thread. Bethesda speaks. (https://www.subsim.com/radioroom/showthread.php?t=143563)

Wolfehunter 10-25-08 03:22 PM

Quote:

Originally Posted by SUBMAN1
Quote:

Originally Posted by Wolfehunter
:nope: Sorry Subman I will not support Bethesda ever again. Well Unless they change the publishers.. Then maybe...:hmm:

Why?

And Bethesda is a publisher by the way, not the game company. So i don't follow you. Did some game company pull a fast one on you that was published by Bethesda?

-S

I don't like what their doing to fallout dude. I didn't like what they did to Oblivion too but it was too late and I gave them a shot then. I have all there updates and expansions and it still sucks compared to what was proposed before its release.

I like morrowind even though it was a fraction of daggersfall and arena but hey thats just me.

If you like it thats cool dude.

I know Bethesda is their own publisher which explains why they need to change... themselves...

But again thats just me talking. I won't fall sucker again Subman. I saw the change with them years ago dude. ;)

SUBMAN1 10-25-08 05:06 PM

Quote:

Originally Posted by Wolfehunter
I don't like what their doing to fallout dude. I didn't like what they did to Oblivion too but it was too late and I gave them a shot then. I have all there updates and expansions and it still sucks compared to what was proposed before its release.

I like morrowind even though it was a fraction of daggersfall and arena but hey thats just me.

If you like it thats cool dude.

I know Bethesda is their own publisher which explains why they need to change... themselves...

But again thats just me talking. I won't fall sucker again Subman. I saw the change with them years ago dude. ;)

You know what you're trading it for, right? This is to be expected. As more effort goes into design of graphics and engine, you lose on size and capability. The difference between Daggerfall and Oblivion? Daggerfall had mostly computer generated landscapes and computer generated random dungeons. Come Oblivion and everything is 'hand drawn' by the designers, which severely limits the scope of the world. It is a bigger world than that of Morrowind, but you get the idea.

Also, with Obivion and hand drawn dungeons, you don't have the problem of mismatched areas where you could actually fall out of the world in Daggerfall. This was a big bug that even I fell victim too once in a while, pun intended.

Arena - probably the biggest game world ever created, and bigger than Daggerfall, but you already starting to see the scope of what happens when game designers start crafting more and more of the world.

What I would like to see if a balance between the two. I want some random generated places for world size, and I want some hand drawn areas for the story points. This is where we need to see the series go. Computer AI should be sufficient enough to do a much better job than Daggerfall had.

Anyway, in answer to your argument, you are just seeing the progression of detail at the expense of size and capability.

-S

Rilder 10-25-08 07:59 PM

Quote:

Originally Posted by Wolfehunter
Stardock isn't perfect dudes. You need pulse to download the latest patches.

Oh Trust me I'm gaining a growing hate of Stardock, their forced use of there shoddy piece of program they call Iimpulse really annoys me since they bloated it more then vista.

Wolfehunter 10-25-08 09:54 PM

Quote:

Originally Posted by SUBMAN1
Quote:

Originally Posted by Wolfehunter
I don't like what their doing to fallout dude. I didn't like what they did to Oblivion too but it was too late and I gave them a shot then. I have all there updates and expansions and it still sucks compared to what was proposed before its release.

I like morrowind even though it was a fraction of daggersfall and arena but hey thats just me.

If you like it thats cool dude.

I know Bethesda is their own publisher which explains why they need to change... themselves...

But again thats just me talking. I won't fall sucker again Subman. I saw the change with them years ago dude. ;)

You know what you're trading it for, right? This is to be expected. As more effort goes into design of graphics and engine, you lose on size and capability. The difference between Daggerfall and Oblivion? Daggerfall had mostly computer generated landscapes and computer generated random dungeons. Come Oblivion and everything is 'hand drawn' by the designers, which severely limits the scope of the world. It is a bigger world than that of Morrowind, but you get the idea.

Also, with Obivion and hand drawn dungeons, you don't have the problem of mismatched areas where you could actually fall out of the world in Daggerfall. This was a big bug that even I fell victim too once in a while, pun intended.

Arena - probably the biggest game world ever created, and bigger than Daggerfall, but you already starting to see the scope of what happens when game designers start crafting more and more of the world.

What I would like to see if a balance between the two. I want some random generated places for world size, and I want some hand drawn areas for the story points. This is where we need to see the series go. Computer AI should be sufficient enough to do a much better job than Daggerfall had.

Anyway, in answer to your argument, you are just seeing the progression of detail at the expense of size and capability.

-S

Subman I've herd this before. Back then the scripting and artwork was simpler than today. That is true. Graphics and other factors shows a big difference between 10 years. Thing you have to remember dude is that back then that was new tech, new ideas, new type of scripting. Back then it was hard as hell because it was all new and innovating just like it is today. But we look back and say hey that was easy hahahahaa. But when those guys were working hard on the games it wasn't. It was new like it is today.

So in a certain view your argument isn't sound.

But thats the way the cookie crumbles lol. :88)

Anyhow have fun with it. At lease you will get to enjoy new fallout.

@ Rilder yup I closed my account with them last month. When I bought galactic civilization II I wasn't bound to using Central for updates a few years ago. Then they forced it on me and now impulse... I had enough. I asked them how are they honouring their own rights that they have wrote up when we can't get the updates freely without that stupid addware?

I got silence from Stardock.

Its all bull$**T.

Robsoie 10-25-08 11:23 PM

I had no idea the Stardock software was that bad, there was a time people said good thing about stardock online store.

But it was before they moved to the "Impulse" software, i never really read about it but if it is customer unfriendly i can't see how it will help them to sell more, at least they will sell nothing to me like this.

I was considering to buy GalCiv 2 in a near future when i will get enough of the 4X i regularly play, but from some Impulse reports like the ones from this thread i guess i will seek another 4X :/

Maybe Sword of the Stars will do the trick.

Rilder 10-26-08 12:03 AM

When I reinstalled Gal-civ2 I used impulse, it took well over an hour just for downloads to begin, it was an utter pain to get Gal-civ2 updated and the expansions installed.

Wolfehunter 10-26-08 01:29 AM

Quote:

Originally Posted by Robsoie
I had no idea the Stardock software was that bad, there was a time people said good thing about stardock online store.

But it was before they moved to the "Impulse" software, i never really read about it but if it is customer unfriendly i can't see how it will help them to sell more, at least they will sell nothing to me like this.

I was considering to buy GalCiv 2 in a near future when i will get enough of the 4X i regularly play, but from some Impulse reports like the ones from this thread i guess i will seek another 4X :/

Maybe Sword of the Stars will do the trick.

I'm playing with egosoft newer X3 terran conflict. Its got a few bugs because its new. I've played with X3 reunion and X2 the threat all are great games especially with the mods. Thats your best bet for space 4X games.

http://i240.photobucket.com/albums/f...creen00001.jpg
My new terran transport ship called Novastar
http://i240.photobucket.com/albums/f...creen00002.jpg

Robsoie 10-26-08 10:12 AM

I always play the older X-Tension (that came with X-Gold) and continue to love it, being a fan of space trading/combat games.

At some point i considered to get X2 and X3, but as i boycott everything that include starforce/securom at retail (i know they removed it by patch later) i never bought them.

If the new X3 does not feature any of those 2 dreaded things, i will certainly glad to add it on my "tobuyoneday" list, X-Tension despite it remains old is always very interesting if you like the genre, no doubt an updated version would be awesome (your screenshots look awesome in comparison to what i am used to see).

I heard this new X3 use Tages as a copy protection, will need to read more about it before deciding if i accept it or add it to my boycott list ;)

But i will then just need to get the time to buy another space trading/combat games, as they are killing my free time at an insane speed.

Already with the marvelous Orbiter , despite it features no combat or trading i have already few time left for other games :D

Rilder 10-26-08 12:06 PM

X3 Reunion doesn't have starforce either, they removed it in one of the patches.

I'd get X:TC but my processor is a bit low :(

Wolfehunter 10-26-08 01:15 PM

Quote:

Originally Posted by Robsoie
I always play the older X-Tension (that came with X-Gold) and continue to love it, being a fan of space trading/combat games.

At some point i considered to get X2 and X3, but as i boycott everything that include starforce/securom at retail (i know they removed it by patch later) i never bought them.

If the new X3 does not feature any of those 2 dreaded things, i will certainly glad to add it on my "tobuyoneday" list, X-Tension despite it remains old is always very interesting if you like the genre, no doubt an updated version would be awesome (your screenshots look awesome in comparison to what i am used to see).

I heard this new X3 use Tages as a copy protection, will need to read more about it before deciding if i accept it or add it to my boycott list ;)

But i will then just need to get the time to buy another space trading/combat games, as they are killing my free time at an insane speed.

Already with the marvelous Orbiter , despite it features no combat or trading i have already few time left for other games :D

Deepsilver has tages. I will crack it onces its out.

So far the main bug in the game is a few main scripts are screwy. Some small other details too but wait a few months. It will all be patched out. In the end they will remove the tage soon enough onces they meet their quota.

Graphics is a must. You need a ubersystem to take advantage of it. Reason why I bought my new rig. I couldn't enjoy it properly with my old rig.

But I never follow the script so I'm doing my own thing in the game hence the transport ship and selling ICE to water purifier stations for terran space... Almost feels like ICE pirates lol.:rotfl: I wonder if that is one of the eggs..?:hmm:

Cool reflections on the solar panels. That is jupiter and the sun...by the way.

CaptainHaplo 10-26-08 08:54 PM

This idea that a games copy protection must be intrusive is a real crock. Effective copy protection need not be intrusive. I swear, I am going to make a non-intrusive CP scheme myself if the market doesn't wake up.

Wolfehunter 10-26-08 09:07 PM

I understand you feeling CH but I believe most of these dudes will be long gone in the PC market. They're phasing to console which they believe will rule the gaming world.

But they have to kill off the PC market buy forcing us to switch over by using DRMs and beta programs etc. They even delay the PC release so that People buy the Console version first. Because most people gotta have their fix.

In the end they will loose but it will hurt the PC market. I have a PS3 and its collecting dust. Hardly ever touch it. I have games for it but its boring after you have master it for the first time. No replay value. Waist of money but I got the PS3 free so I'm not complaining too much.

PC all the way.:rock:

Rilder 10-27-08 12:10 AM

Heh, I think this whole running away to consoles thing could really spur indie dev teams, especially as more and more people get tech savy and teach themselves programming.

Don't know if their still going but shortly after Spore came out a group on the Dwarf Fortress forums got together to try and develop a roguelike spore.


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