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Yeah 99% makes it close to a guarantee.
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-S |
Gaming is so widespread nowadays. It's turning into the movie industry. A whole lot of garbage to feed the 'casuals'. I feel like anybody who has been burned by a bad port or an unfaithful sequel can complain all they want about a game. Even if they haven't played it.
Lemme just remind everybody that the HALO series is unbelievably popular. Despite it being just an average shooter. ps. Not exactly clear on what this rant is about. I guess he's just pissed about people that complain about games. |
I'm not too sure where Vlad is coming from but I'm guessing it's people vehemently arguing/defending their POV on a game, whether this be based on personal game play or reviews. If so, bollox, people disagree, always will....
LMFAO @ Stabiz & Subman1 PC Fanboys much?:rotfl:LOL I game on both PC & Console and BOTH offer things the other doesn't. However saying that Console dev'd games are inherently bad is ignorant & rather short sighted. However, I suspect you are both winding Vlad up a little:lol:. You both know that there are more failed PC games than console, so your statement is a little off. What I will concede is that PC games which get ported to a console do suck 99% of the time but that is not because the game is bad but rather the porting was sloppy, EA for example, however, when developed specifically for each hardware device they tend to outshine their counterparts. The area that I suspect your console gripe comes from is the 'closed' format in which it's presented. There are few openly moddable games on consoles however there are some, it's down to the gametype & studios to allow this, this IMHO is the only area where the PC games excel. On a personal note, I prefer to see games of this current gen caliber coming through on the consoles because it in turn drives the technology forward on the PC's. For example MGS4 looks as good as it does on my PS3 while running on a system with only 512mb RAM (256 GPU and 256 SKU) (and a kickass Cell processor), while maintaining 60FPS throughout. The same is true of Gran Turismo, Uncharted etc....If PC developers could code this well then we would all be very happy. Now, while it may not be your interest, I advise you to search out information on a console only game called BigLittlePlanet. IMHO this game is revolutionary in both PC & Console builds. The imaginative scope, design, user creations & changeability that this title brings to a console owner is unfathomable. It is the first time (that I can remember) that a dev studio has said "Here's the tools, build it yourself", with this kind of user interactivity the possible outcomes are endless. Start you off - http://www.gametrailers.com/player/39082.html?type= & http://www.gametrailers.com/player/39080.html?type= Bottom line it's about 50/50 if you are honest.:p |
Nah, I`m not winding anybody up, I`m just saying that in my opinion there are no good reasons to buy a console (yet). Close to none of the games I enjoy exist on a console, since I mainly play simulators.
And to base quality on sales figures ... uhm ... I guess that makes The Sims something close to the pyramids. And Spice Girls will be compared to Mozart in 200 years? And why are people fanboys when they like something over something else? I dont wear anti-console tshirts, I just hate the sit-down-in-your-couch-and-master-this-in-two-minutes-before-supper-is-ready mentality of casual gaming. |
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I agree simulators are very scarce on consoles, much to my disappointment but I enjoy GT & Drift (< not really a sim ;)) and I'm looking forward to the IL2 Birds of Prey coming soon. However, generalizing console games as 99/98% bad due to the lack of simulations is akin to saying that PC games are 90% bad for the same reason (probably more). Regards sales. Yes, I have to agree with you, sales do not determine whether a game is 'good' or 'bad' is only signifies it's popularity, however, sales do provide an indication of how good a game is, following it's immediate release, in that strong sales later in the game's life indicate the quality of that title. I never use the 'Fanboy' name in a derogatory way, Hell, I'm both:D. I even made a huge argument (on another forum) that the word should be auto censored due to too many people believing it to be an insult. So no offense ment.:up: |
Hehe! When I talk about why pc is better than console, I`m talking about personal preference, of course. Its not science.
Thus pc is best, and all who disagree must make love to a troll. Okay? |
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I'm speaking from a professional perspective! PC rule!
An example - PC's offer more in the way of hardware for a designer to work with. Consoles are automatically limited by memory right out of the box, so designing games on it, you are already level limited on size right out of the gate. There are a ton of factors on top of this, but I don't have the energy to delve into it at the moment. So you know if a game is being designed for both the PC and Console at the same time, you already know right away that it has its legs chopped off at the knees. -S |
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http://www.madshrimps.be/upload/B|ow...uip%20menu.JPG Now how can consoles be more advanced than PCs, as some people were trying to convince of me during the "NexGen" hype? A huge majority of games are bastardizing our computers. A good example is how the Morrowind interface was so much better than Oblivion, owing to NexGen and the 360. |
I HATE ALL COMPUTER GAMES. :arrgh!:
That's why I upgrade rig and harass my local Ganestop with "WHERE;S MY G#& D%$#@ GAME AT!!! It's a sickness I don't want a cure for. :p |
Don't get me started on those occasional...upgrade frenzies....
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