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1) Thank you for the positive reply!!! That makes me smile. 2) the same with me: I always forgot the keystrokes. this was the reason for the extended stations menu. 3) The depth thingy from OLC only works precise with the StrTactMap.tga from OLC. Otherwise the colours (and so the water depth estimation) are incorrect..... 4) I did not change the font, only the font size. But I'll build a version v3 for GWX3. If I find a better font, I'll use it. 5) Thanks. 6) The problem is, that the salvo selection display only works fine with the original salvo selector in the attack-map, but not with the selector added with PeriTDC (I don't know why, because I'm not a experienced modder). The consequence: For some u-boat types (e.g. XXI) the entries are incorrect. I know that it doesn't look good, but I prefer to have no entries than wrong entries. the green lamps below the dial indicate, which torpedoes are currently chosen for the salvo. if I add entries, they are only correct for one u-boat-type and incorrect for other types, so that the entries have to be changed manually, when the user changes the u-boat-type. 7) good idea for hsGUI v3 for GWX 3 ! xyz) I wonder, that your whiz-wheel didn't appear. for me it worked. I used the resolution patch with 1280x1024 res. perhaps that's the reason. I'll add your problem (and your solution) to the readme of hsGUI v3 (after GWX3 is released.....) thanks for publishing the solution. greetings, h.sie |
Ok I got the GWX Compass back, thank you.
The attack disc works fine with me, both the front & back as advertised.. (resfix 1680x1050) Still the AutoTDC button doesnt function, I guess it's something I messed up with, and forgot! The keyboard shortcut is good enough for now. The slide out CE report is not that important, still I might try to put it there (could be a task way over my head) because I dont use the integrated orders on the left side at all, keyboard shortcuts all the way :ping: One of the things I liked about this mod was that how the Torpedo settings slides down from above the notebook. This way when you click inside the Peri/Uzo trying to aim, then click back to return to the screen, the mouse always came back on top of the depth setting and set it for 5m (in OLC for example). @11Bravo: Tube open/close buttons are there if you click your Weapons Officer. And back in the day they were manually opened I think. :yep: |
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http://img523.imageshack.us/img523/7...ontsuq0.th.jpghttp://img523.imageshack.us/images/thpix.gif From top to bottom is Font=4; FPHunt12...current choice Font=5; FPHunt15 Font=7; FPPencil 12 Font=14; FPCond12 Font=1; FPCond14 Font=13; FPCond18 Note, some fonts have an odd feature of not allowing several messages to be displayed. I am using Font=1 for now. |
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and perhaps i'll find a way to bring back the entries for the salvo dial. that would be perfect........ |
thank you, Mikhayl, for that information. I had that idea, too, when I "analysed" OLC's great work, but at that early time I didn't know about Sh3Cmdr and so I couldn't understand how his method works. but in the meantime I use (and love) Sh3Cmdr and it's time to try to understand it again - when i begin to make version 3 for GWX3
have a nice evening! h.sie |
I was looking for new interface mod for a long time and finally I've found your mod, h.sie. Perfect work for me, because GWX Integrated Orders was always "must have" for me (much better than OLC GUI, which doesn't include IO).
Thanks a lot Kaleun :up: |
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have fun using it h.sie |
I have to read documentation and learn how to use new gui before next patrol. After first looks I like it very much, it gives me new feelings of the game. I enabled GWX compass rose, but I can't find flaggen chart from GWX - is it disable?
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i did that GUI months ago and i don't remember if flaggs are accessible in the navigation map view, too. if so, they might be grayed a little bit in the map view because of a transparent layer above. but in periscope view i have made no changes. i've seen no changes compared to stock GWX. |
Hmm :hmm:
I use GWX 2.1 with these mods: AOTD-AA-Ship-Schleuse-Bugfix OLCE2 Flat Sun Fix for OLC Ubermod 2.4.2 OLCE2 Adjusted GWX 2.1 Crew Skins OLCE2 Adjusted GWX 2.1 Enhanced Damage Effects OLCE2 Fixed GWX 2.1 Ship Reflections DD_all_types_OH_V2 interior diving angles (openhatch) Transparent Dials LifeBoats&Debris_v3B Rowers_for_LifeBoats&Debris_v3B Sub Image mod hsGUI v2.0b Carotios_OfficerIcons Moonreflexions for OLCE2 v 2.4.3 STzSinkingShipFix 2.1 Waterstream+Exhaust KombiMod V1.0 Is it possible that some of them changed the flaggen chart? |
please post screenshots of the flaggs with/without hsGUI.
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http://img529.imageshack.us/img529/4...1794jp8.th.png I can't post flaggen chart from stock GWX, because I'm during patrol and don't want to disable anything outside port. P.S. 1 I know what happened: this flaggen chart is from OLC GUI Special. I've tested OLC GUI special, but disabled it via jsgme before I enabled your hsGUI mod. I don't know why jsgme leaved this chart. It looks awfull, I think because I use 1280x1024 resolution fix and this chart is made for standard resolution. P.S. 2 What about draggable chronometer from GWX 2.1? I can't find it, did you disable it in hsGUI? |
hi jaxa,
for me, the flaggen chart looks like that: http://img177.imageshack.us/img177/7...8512573za5.jpg this means, that the flaggen chart is not affected by my mod. and it's not the reason for your unsatisfying flaggen chart. |
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