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-   -   [REL]Combimod: GWX-IntegratedOrders+U-Jagd-Tools+PeriTDC (https://www.subsim.com/radioroom/showthread.php?t=140680)

h.sie 11-20-08 11:21 AM

Quote:

Originally Posted by 11Bravo
h.sie,

Got version 2 working now. Here are my thoughts...

1. Great job combining these three excellent mods!!! These are 3 important mods, together at last, and with some good tools from OLC.

2. Your reworked station menu is fantastic! The new stations are useful and the double column saves space. I can finally get to the log and radio messages quickly. I always forget the keystrokes and sometimes get lost in the integrated orders, your solution is the best. Your small buttons to raise and lower periscope from any station is brilliant! Well done!

3. The new navigation map tools from OLC are very nice (I changed my mind). Again, the double row of tools saves space. The depth tool thingie now seems more accurate. I wonder if this is because you got rid of the colored StrTactMap? The nomograph is much crisper, even though it is harder to use. These draggable tools sometimes get lost under the bottom user interface, but I found they can be retrieved by hitting number pad delete.

4. The new smaller font. Mixed feelings about this. I like the size, but don't like the typewriter fond. Old font was more clear. Wish I could have the old font but smaller size.

5. I love the I/O button on the TDC. Absolutely necessary. Brilliant!

6. I must have the salvo selector switch labels back. These can be editted to correct them, deleting the labels just doesn't look right.

7. I would suggest another button somewhere to open/close the tubes. Everything else for the attack is right at your fingertips. I always remember to open the tubes, right after I push the red button. :lol: If I was the engineer at Siemens, I would have put a third button between the black and red that says Open/Close.

This mod is a winner. I will be keeping it. :rock:

My suggestions are to put those salvo labels back, look into changing to a more clear font, and adding an open tubes toggle button. :hmm:

Hello 11Bravo: Let me give answers to your 7 points....

1) Thank you for the positive reply!!! That makes me smile.

2) the same with me: I always forgot the keystrokes. this was the reason for the extended stations menu.

3) The depth thingy from OLC only works precise with the StrTactMap.tga from OLC. Otherwise the colours (and so the water depth estimation) are incorrect.....

4) I did not change the font, only the font size. But I'll build a version v3 for GWX3. If I find a better font, I'll use it.

5) Thanks.

6) The problem is, that the salvo selection display only works fine with the original salvo selector in the attack-map, but not with the selector added with PeriTDC (I don't know why, because I'm not a experienced modder). The consequence: For some u-boat types (e.g. XXI) the entries are incorrect. I know that it doesn't look good, but I prefer to have no entries than wrong entries. the green lamps below the dial indicate, which torpedoes are currently chosen for the salvo. if I add entries, they are only correct for one u-boat-type and incorrect for other types, so that the entries have to be changed manually, when the user changes the u-boat-type.

7) good idea for hsGUI v3 for GWX 3 !

xyz) I wonder, that your whiz-wheel didn't appear. for me it worked. I used the resolution patch with 1280x1024 res. perhaps that's the reason. I'll add your problem (and your solution) to the readme of hsGUI v3 (after GWX3 is released.....) thanks for publishing the solution.

greetings,
h.sie

piri_reis 11-20-08 12:19 PM

Ok I got the GWX Compass back, thank you.
The attack disc works fine with me, both the front & back as advertised.. (resfix 1680x1050)
Still the AutoTDC button doesnt function, I guess it's something I messed up with, and forgot! The keyboard shortcut is good enough for now.
The slide out CE report is not that important, still I might try to put it there (could be a task way over my head) because I dont use the integrated orders on the left side at all, keyboard shortcuts all the way :ping:

One of the things I liked about this mod was that how the Torpedo settings slides down from above the notebook. This way when you click inside the Peri/Uzo trying to aim, then click back to return to the screen, the mouse always came back on top of the depth setting and set it for 5m (in OLC for example).

@11Bravo: Tube open/close buttons are there if you click your Weapons Officer. And back in the day they were manually opened I think. :yep:

11Bravo 11-21-08 12:47 PM

Quote:

Originally Posted by h.sie

4) I did not change the font, only the font size. But I'll build a version v3 for GWX3. If I find a better font, I'll use it.

OK. I did some testing of different fonts and thought I would share my findings.

http://img523.imageshack.us/img523/7...ontsuq0.th.jpghttp://img523.imageshack.us/images/thpix.gif

From top to bottom is
Font=4; FPHunt12...current choice
Font=5; FPHunt15
Font=7; FPPencil 12
Font=14; FPCond12
Font=1; FPCond14
Font=13; FPCond18

Note, some fonts have an odd feature of not allowing several messages to be displayed.

I am using Font=1 for now.

h.sie 11-21-08 04:05 PM

Quote:

Originally Posted by 11Bravo
Quote:

Originally Posted by h.sie

4) I did not change the font, only the font size. But I'll build a version v3 for GWX3. If I find a better font, I'll use it.

OK. I did some testing of different fonts and thought I would share my findings.

http://img219.imageshack.us/my.php?i...h3fontspa3.jpg

From top to bottom is
Font=4; FPHunt12...current choice
Font=5; FPHunt15
Font=7; FPPencil 12
Font=14; FPCond12
Font=1; FPCond14
Font=13; FPCond18

Note, some fonts have an odd feature of not allowing several messages to be displayed.

I am using Font=1 for now.

wow, thank you for this. good cooperation. i thought, i only changed font size, but obviously I changed the font-type, too. In the next version of hsGUI I'll use Font=1. of course! it looks best.

and perhaps i'll find a way to bring back the entries for the salvo dial. that would be perfect........

h.sie 11-21-08 04:53 PM

thank you, Mikhayl, for that information. I had that idea, too, when I "analysed" OLC's great work, but at that early time I didn't know about Sh3Cmdr and so I couldn't understand how his method works. but in the meantime I use (and love) Sh3Cmdr and it's time to try to understand it again - when i begin to make version 3 for GWX3

have a nice evening!
h.sie

jaxa 12-04-08 08:24 AM

I was looking for new interface mod for a long time and finally I've found your mod, h.sie. Perfect work for me, because GWX Integrated Orders was always "must have" for me (much better than OLC GUI, which doesn't include IO).
Thanks a lot Kaleun :up:

h.sie 12-04-08 08:53 AM

Quote:

Originally Posted by jaxa
I was looking for new interface mod for a long time and finally I've found your mod, h.sie. Perfect work for me, because GWX Integrated Orders was always "must have" for me (much better than OLC GUI, which doesn't include IO).
Thanks a lot Kaleun :up:

hi jaxa, thank you for the reply. i think, in a few days or weeks there will be an update with a few enhancements.......

have fun using it
h.sie

jaxa 12-04-08 10:45 AM

I have to read documentation and learn how to use new gui before next patrol. After first looks I like it very much, it gives me new feelings of the game. I enabled GWX compass rose, but I can't find flaggen chart from GWX - is it disable?

h.sie 12-04-08 02:54 PM

Quote:

Originally Posted by jaxa
I have to read documentation and learn how to use new gui before next patrol. After first looks I like it very much, it gives me new feelings of the game. I enabled GWX compass rose, but I can't find flaggen chart from GWX - is it disable?

i didnt touch the charts. you find them in the upper left corner of peri und uzo view

jaxa 12-04-08 04:59 PM

Quote:

Originally Posted by h.sie
Quote:

Originally Posted by jaxa
I have to read documentation and learn how to use new gui before next patrol. After first looks I like it very much, it gives me new feelings of the game. I enabled GWX compass rose, but I can't find flaggen chart from GWX - is it disable?

i didnt touch the charts. you find them in the upper left corner of peri und uzo view

I've found it, but it looks soft, like made at minor resolution than rest. Stock GWX looks much better, colorful and sharp. Could you fix it or leave stock version?

h.sie 12-05-08 02:44 AM

Quote:

Originally Posted by jaxa
Quote:

Originally Posted by h.sie
Quote:

Originally Posted by jaxa
I have to read documentation and learn how to use new gui before next patrol. After first looks I like it very much, it gives me new feelings of the game. I enabled GWX compass rose, but I can't find flaggen chart from GWX - is it disable?

i didnt touch the charts. you find them in the upper left corner of peri und uzo view

I've found it, but it looks soft, like made at minor resolution than rest. Stock GWX looks much better, colorful and sharp. Could you fix it or leave stock version?

as i said above: i didn't touch the charts!

i did that GUI months ago and i don't remember if flaggs are accessible in the navigation map view, too. if so, they might be grayed a little bit in the map view because of a transparent layer above. but in periscope view i have made no changes. i've seen no changes compared to stock GWX.

jaxa 12-05-08 04:03 AM

Hmm :hmm:
I use GWX 2.1 with these mods:
AOTD-AA-Ship-Schleuse-Bugfix
OLCE2
Flat Sun Fix for OLC Ubermod 2.4.2
OLCE2 Adjusted GWX 2.1 Crew Skins
OLCE2 Adjusted GWX 2.1 Enhanced Damage Effects
OLCE2 Fixed GWX 2.1 Ship Reflections
DD_all_types_OH_V2
interior diving angles (openhatch)
Transparent Dials
LifeBoats&Debris_v3B
Rowers_for_LifeBoats&Debris_v3B
Sub Image mod
hsGUI v2.0b
Carotios_OfficerIcons
Moonreflexions for OLCE2 v 2.4.3
STzSinkingShipFix 2.1
Waterstream+Exhaust KombiMod V1.0

Is it possible that some of them changed the flaggen chart?

h.sie 12-05-08 09:52 AM

please post screenshots of the flaggs with/without hsGUI.

jaxa 12-05-08 02:14 PM

Quote:

Originally Posted by h.sie
please post screenshots of the flaggs with/without hsGUI.

With hsGUI:
http://img529.imageshack.us/img529/4...1794jp8.th.png

I can't post flaggen chart from stock GWX, because I'm during patrol and don't want to disable anything outside port.

P.S. 1 I know what happened: this flaggen chart is from OLC GUI Special. I've tested OLC GUI special, but disabled it via jsgme before I enabled your hsGUI mod. I don't know why jsgme leaved this chart. It looks awfull, I think because I use 1280x1024 resolution fix and this chart is made for standard resolution.

P.S. 2 What about draggable chronometer from GWX 2.1? I can't find it, did you disable it in hsGUI?

h.sie 12-07-08 10:07 AM

hi jaxa,

for me, the flaggen chart looks like that:

http://img177.imageshack.us/img177/7...8512573za5.jpg

this means, that the flaggen chart is not affected by my mod. and it's not the reason for your unsatisfying flaggen chart.


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