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Cosmetic? I don't recall ever having SEEN compressed air. How can it be cosmetic if you can't see it? Usually cosmetics come in colors. In fact, the color of a cosmetic is a big reason why it sells! What color is compressed air? No WONDER I can't find it in Walgreens! Lousy marketing.:88)
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I remember when it was cosmetic in a picture of Marilyn Monroe over a heater vent too!:cool: |
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http://www.maritime.org/fleetsub/air/chap2.htm#2A |
Yeah, I ment compressed air to get the fish out the tube, after which it's own propulsion would take over, but I guess that was already cleared up. :lol:
Thanks guys, don't even need to clarify my own posts any more. :rotfl: :up: How about waste disposal? Was compressed air used for the trash shute, or the toilets? |
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There is a little story I found some time ago that sheds light on the toilet waste disposal. http://www.sid-hill.com/history/blatt/head.htm. Some more interesting stories on that site as well. :)
Been lurking here for a while ever since I got my SH4, finally decided to post to share this. :P |
Welcome aboard, Slux, and thanks for sharing that:up:I wonder if that's where that expression came from?:hmm:
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Good story Slux, and welcome aboard! :up:
Guess that confirms the use of compressed air for clearing sanitary tanks. AFAIK the trash disposal unit is similar to a torpedo tube, so I guess that implies it also utilizes compressed air. :hmm: Wasn't compressed air modeled more accurately in SH3? IIRC I really had to keep a close eye on the reserves, because they were constantly decreasing as I was maneuvering the sub (depth changes). Not to spark another "this SH is better" discussion, but I wonder why it's limited to emergency blows in SH4. Kinda makes it pointless, unless you're using blows to control your depth after taking damage. Maybe a sacrifice for the benefit of playability? :hmm: |
I don't think they used it much for routine depth changes. They may have had to vent a little for routine depth changes, but as long as they stayed as near to neutral bouyance as they could the dive planes did the work.
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For a diesel-electric, submerged speeds are slow and the planes don't get much "purchase". And consider that maintaining a true neutral bouyancy is a constantly moving target, dependent on temperature, salinity, and depth (even the slight compression or expansion of the hull resulting from a change in depth changes the volume and thus the whole bouyancy equation). So, maintaining a neutral bouyancy with a diesel-electric was critical to depth control...I'm not sure if they used trim pumps or compressed air to achieve this though. In any event, compressed air in SH4 appears to be largely cosmetic. |
Depth is also a key factor in how much compressed air it took to accomplish something. Launching torpedoes in WW2 happened mostly on the surface or at periscope depth, but with modern subs launching a torpedo at deeper depths can consume a large portion of the boat's compressed air.
If I remember my scuba lessons correctly water pressure doubles every ten meters. |
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Where compressed air was particularly important was in torpedo firing---torpedoes were pushed out of the tubes by compressed air, and immediately upon firing the ballast tanks had to be partially blown to compensate for the mass of the torpedo. If a sub were stationary at periscope depth without a pretty reasonable amount of compressed air, even if it managed to fire a torpedo somehow, it would bob to the surface. I suppose it might be possible to calculate a reasonable amount of compressed air to be consumed by a torpedo shot. The answer would be heavily depth dependent, though, since it takes a lot more air to 86 a ton or two of ballast at crush depth than at periscope depth. What mass of air is equal in volume to a ton of seawater at a given depth? On the other hand, I have no idea whether that would be easy, or even possible to mod into the game---even if one assigned a static value to the use. (A static value wouldn't be too bad for realism, how often do you fire torpedoes from below periscope depth?) It's an interesting question. [EDIT: Noscript ate my paragraph breaks.] |
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