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-   -   [REL] Historical Prop Rotation Mod (https://www.subsim.com/radioroom/showthread.php?t=138374)

CaptainNemo 06-20-08 10:43 AM

So it seems that there will be no modification for v.1.4?

Captain America 06-20-08 10:57 AM

Thanks for the comments everyone. :up:

Couple points to make:

- I just want to point out that my lack of a RFB version should not be taken as preference towards one mod over another. The simple fact is I use a heavily modified version of TM. I simply lack the time necessary to make everyone happy with all different versions. I'm surprised I even made a vanilla version other than TM. But the guys at RFB are smart and I am sure they will implement it for the masses. :D

- All changes are made to the submarine .dat files. It might work with v 1.4...can someone confirm this? Does anyone know if the interior .dat files were updated in the 1.5 patch?

Ducimus 06-20-08 11:26 AM

I don't recall there being any changes in interior.dat files and any submarine.dat files when 1.4 is patched to 1.5. So it should be compatible. Only way it wouldn't be is if the ID's were remapped, and unless cloning, i dont think anyone would go through the trouble of doing so.

Canonicus 06-20-08 12:03 PM

I've never "upgraded" to the 1.5 patch but have been using the sub CR and CT interior dat fixes and the sub dat files from TMO 1.52 with absolutely no problems.
:up:

Vorkapitan 06-20-08 12:35 PM

Great....another new "spin" on things"!

:rock: :rock: :rock:

LukeFF 06-20-08 04:28 PM

Quote:

Originally Posted by Fish40
You read my mind Luke:yep: I was gonna ask if a RFB version was in the works.

I'll have to look and see what's changed between these DAT files and the ones in RFB. Just a cursory look at the files shows that they have already been modified in the past by both RFB and PE/ROW.

skwasjer 06-20-08 05:07 PM

Quote:

Originally Posted by LukeFF
Quote:

Originally Posted by Fish40
You read my mind Luke:yep: I was gonna ask if a RFB version was in the works.

I'll have to look and see what's changed between these DAT files and the ones in RFB. Just a cursory look at the files shows that they have already been modified in the past by both RFB and PE/ROW.

Look at my tutorial and see what has changed. You should be able to simply remove the prop nodes from the RFB mod, and import the new chunk structure from Captain America's mod. Simply isolate the props by removing all other nodes, and do a 'Import DAT-file' in your own.

The only thing I don't know if he also changed the materials in the DAT but I think not, I think only the texture was updated...

Captain America 06-20-08 05:19 PM

Quote:

Originally Posted by skwasjer
The only thing I don't know if he also changed the materials in the DAT but I think not, I think only the texture was updated...

Its a new model with new uv mapping and texture so yes I added new material entry.

LukeFF 06-21-08 03:33 AM

Quote:

Originally Posted by Captain America
Its a new model with new uv mapping and texture so yes I added new material entry.

Which new entry/node number is it?

Lt commander lare 06-21-08 11:25 PM

is this in the works to be added to rsrdc or is this already included in the mod

lt commander lare

Captain America 06-22-08 12:14 PM

Quote:

Originally Posted by LukeFF
Quote:

Originally Posted by Captain America
Its a new model with new uv mapping and texture so yes I added new material entry.

Which new entry/node number is it?

Only the .dat's that have the new models also have the new material entry. There are only 2 subs affected by this: Gato & Balao. You'll see the new material entry at the top named NSS_4_Prop.tga.

For the rest of the subs, just do according to skwasjer's awesome tutorial. The only added step is to afterwards swap the the prop information as I mentioned in skwasjer's thread to correct the blade orientation:
http://www.subsim.com/radioroom/show...5&postcount=14

Or the easiest way is to just copy over the values from my .dats' over to yours. Its really easy but just very tedious. :doh: Good luck and let me know if you have any more questions.

JoeCorrado 06-22-08 10:59 PM

Quote:

Originally Posted by Lt commander lare
is this in the works to be added to rsrdc or is this already included in the mod

lt commander lare

RSRD concentrates on the campaign side of the game, not so much with enhancing the other area's such as this.

A Trigger Maru (TMO) compatible version would be nice though, and RSRD already supports full compatability with the two super mods- TMO and RFB!

:rock:

Captain America 06-23-08 08:22 PM

Ok TM version out tomorrow.

Last minute request if anyone is interested:

All subs in TM are having their props restored as per historical accuracy. Meaning all subs other than gato/balao/tench will have 3 bladed props.

Does anyone think the Tambor class should also have a 4 bladed prop? I know they were upgraded not long after the gato.

Also, for possible future reference....Does anyone think the Tench class in TM should get a 5 bladed prop? I think only the ones converted to GUPPY after the war received the 5 blader but it would still add some flavor and look very cool. Just a thought.

Capt Jack Harkness 06-24-08 12:34 AM

Quote:

Originally Posted by Captain America
Ok TM version out tomorrow.

Last minute request if anyone is interested:

All subs in TM are having their props restored as per historical accuracy. Meaning all subs other than gato/balao/tench will have 3 bladed props.

Does anyone think the Tambor class should also have a 4 bladed prop? I know they were upgraded not long after the gato.

Also, for possible future reference....Does anyone think the Tench class in TM should get a 5 bladed prop? I think only the ones converted to GUPPY after the war received the 5 blader but it would still add some flavor and look very cool. Just a thought.

5-bladers would be sweet. :arrgh!: And we could use them for the GUPPYs in my Cold War mod...

On a seperate note, would it also be possible to get some proper round-bladed props for the U-boats instead of the swept ones that come with UBM?

http://farm2.static.flickr.com/1030/...eb68bb.jpg?v=0

Captain America 06-24-08 12:42 PM

Uploaded TM version...see first post.


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