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You dog... competing with me for the busiest modder? :lol: Great work! :rock: My computer cant run SH4, but I bet theres a ton of good stuff that we can bring from SH4 to SH3... |
With such modders, there's still plenty of life left in the ol' SH3.:rock:
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Hi mate. As I said on the first post this one will the last one or my family will just left me.:D |
Most Very Imopressive!:rock:
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Where i can download this mod??
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I will return to my computer in 6 hours. See you then! |
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Those lifeboats add an extra touch of realism,however i wonder if small boats populated with sailors could be used instead.
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This looks very promising Rubini http://www.psionguild.org/forums/ima...s/thumbsup.gif
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Great job Rubini! I was always hoping for this one.
One suggestion... since you said you could add many different variants of lifeboats and control when they are activated, wouldn't it be cool to extend this mod into a CDPWSS (a.k.a Complete Destruction Package When a Ship Sinks)...? :) So in addition to lifeboats, you could also add couple dozen floating debris parts (wooden crates, maybe some floating cargo, some wood from the deck, etc.) + some swimming sailors, and maybe 1 floating life ring per ship? I think this would be a major step in immersion for this game especially if they do not disappear after couple minutes like the default wooden crates. Just an idea. |
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Yet another fantastic and immersive mod from the Master :rock:! I agree that just a few different models of lifeboats/rafts would suffice. I don't know how "do-able" it would be to have them scaled and matched to the ones that are shown attached to the ship that is being sunk. I like the suggestion of manned boats, including one or two capsized with men hanging on. The inability to shoot them or rescue, in my view, is not a downside. From reading Torpedo Junction it appears very few uboats gunned crews in lifeboats and, as I understand it, there were KM orders not to pickup survivors.
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