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-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   what the heck is this thing?? (https://www.subsim.com/radioroom/showthread.php?t=133164)

Sailor Steve 03-16-08 12:39 PM

I'm no good at identifying ships, but I'd like to thank Gimpy117 for posting this. I've never seen all that color footage before. I love the torpedo loading scenes at the beginning. Some things I did notice:

00:45 The dive sequence. We see the diesels being shut down, then the e-machines being started, then the ballast vents being opened.

02:39 A quick shot of a crewman manually adjusting (apparently) the gyro angles on the tube.

03:30 'Onkel Karl' himself in a strategy session.

03:55 A good shot of the engine telegraph. What kind of boat is it from? It doesn't look like any of the in-game ones, yet I've seen photographs and the game ones are correct.

04:00 It's amazing what you can do with special effects, even in 1943!:rotfl:

04:11 An 'un-boxed' regular stopwatch.

04:27 Boat surfacing. The water coming from the vent-holes looks awfully fake. Is there a mod for this?

04:35 "Thomsen!"

05:41 Nice quick shot of the boat fading away as it dives.

05:45 Good shot of a real recognition manual. Not much like any game one, ever; but that one would take up the whole screen, so...but still, no angle-views, just pictures.

06:00 Damn periscope handle's stuck!:damn: Is there a mod for this?

06:08 Another excellent shot of the engine telegraph.

06:45 Good underwater shot as the boat is surfacing. You can't even see the conning tower from 10 feet away.

06:53 Nice shot of some heavy going.

07:45 Interesting model work, but I don't think the real thing would break in half that easily. And yes, I've seen the footage of the destroyer with it's keel broken by a homing torpedo; don't think that's what happened here.

Again, thanks Gimpy. Great find.

HundertzehnGustav 03-17-08 10:28 AM

0503 (no sound here) but these boys are actually interacting with a Type 1939 Torpedoboot. cool


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