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-   SH4 U-Boat Missions Add On (https://www.subsim.com/radioroom/forumdisplay.php?f=232)
-   -   U-Boat Addon not good. (https://www.subsim.com/radioroom/showthread.php?t=132204)

TDK1044 03-04-08 07:06 AM

The Add On is a foundation upon which some great things can be built. Judge it six months from now.

AVGWarhawk 03-04-08 09:30 AM

Quote:

Originally Posted by GerritJ9
I disagree. For the first time, we have the possibility of using an IJN sub, thanks to the type IXD2 being playable. Two were taken over by the IJN after Germany's surrender in May 1945 and became I-501 and I-502. There is no "play as Japan" option, nor a Japanese speechpack or crewpack........... yet- but this is a matter of time once the mods get to work.

You have a darn good point here GerritJ9. Imagine if you will, doing just that in the ladder part of the war. Set up IXD2 as Japanese boats. Perhaps a talented modder could create a voice pack in Japanese. This would be very cool.

Rockin Robbins 03-04-08 12:02 PM

Give the OP a break!
 
His post has great comedic value.:arrgh!:

But he's right, I can't even find the head in this foreign contraption. What's German for "ice cream machine?" Can't get the PK on this crazy TDC to work and I can't find any radio stations. Just don't get in my way, I can't find the brakes either.:doh:

DavyJonesFootlocker 03-04-08 01:02 PM

The first thing to fix in this add-on is the availabilty to us lesser beings. Hell to even find it much less buy it.:nope:

rrmelend 03-04-08 02:16 PM

Quote:

Originally Posted by Torplexed
I sometimes wonder what would happen to some of our stalwart subsimmers if they were actually put back in time to command an actual WW2 submarine where everyday was an exercise in frustration, unexpected surprises and mechanical problems. :roll: Jeez.

:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
I've said this many times and I usually got ripped for it but man is it the truth.

ref 03-04-08 02:26 PM

Quote:

Originally Posted by Frenssen
If only someone capable of it could fix that hydrophone picking up contacts on the surface every 5 mins

Correct me if I'm blind, but for the screenies posted of the IX/2 sub it's equiped with the balkongerat hidrophone, which can detect contacts while the sub is surfaced.

Ref

AVGWarhawk 03-04-08 02:58 PM

Quote:

Originally Posted by ref
Quote:

Originally Posted by Frenssen
If only someone capable of it could fix that hydrophone picking up contacts on the surface every 5 mins

Correct me if I'm blind, but for the screenies posted of the IX/2 sub it's equiped with the balkongerat hidrophone, which can detect contacts while the sub is surfaced.

Ref

I'm thinking so. But, like the Fleet Boats, it is just a bit too good on the surface, in game that is.

Rockin Robbins 03-04-08 03:55 PM

Such is the price of living in paradise
 
Quote:

Originally Posted by DavyJonesFootlocker
The first thing to fix in this add-on is the availabilty to us lesser beings. Hell to even find it much less buy it.:nope:

But someone buy DJFL a copy and send it to him!!!!! Dan, how best to make this happen?

CCIP 03-04-08 04:32 PM

I just went and edited my sensors file to stop the hydrophone calls. They were intolerable (not to mention useless) :88)

ReM 03-05-08 10:43 AM

Quote:

Originally Posted by Torplexed
everyday was an exercise in frustration, unexpected surprises and mechanical problems. :roll: Jeez.

Sounds like a day at the office to me;)

DavyJonesFootlocker 03-05-08 11:07 AM

Gee, If RR is serious it's sure is a nice gesture. If it is possible I don't mind paying for it.:yep: In fact I'd pay anyone nice enough to burn all great mods on a disc and send it to me.


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