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-   -   [Rel]Download snorkel for SH4:Uboat missions type9 (https://www.subsim.com/radioroom/showthread.php?t=132113)

Zantham 03-03-08 12:43 PM

When I tried this mod it didn't work. I was docked in port, Sept 1943 when I applied the mod. I found I had a whole bunch of extra upgrades that are not normally available in Sept 1943 for the IXD2, the upgrade screen for the weapons was slightly changed in that the deck gun no longer occupied its own upgrade slot but was listed with the light AA guns instead, and I found I had the option of upgrading to a US 50-Cal deckgun (which I know is a bonus upgrade for the IXD2). I then went to sea, and when I try to use the snorkel it says Snorkel not available, and nothing happens.

The only thing I can think of is I do not use a standard key config that comes with the game, I use the one from Trigger Maru which puts the snorkel toggle on the 'T' key, so I didn't remap the key like this:

Quote:

" edit the line:
Key0=0x58,sC,"Shift x"
under the line:
;Key0=0x59,,"Z"


Xantrokoles 03-03-08 06:15 PM

Quote:

Originally Posted by Zantham
When I tried this mod it didn't work. I was docked in port, Sept 1943 when I applied the mod. I found I had a whole bunch of extra upgrades that are not normally available in Sept 1943 for the IXD2, the upgrade screen for the weapons was slightly changed in that the deck gun no longer occupied its own upgrade slot but was listed with the light AA guns instead, and I found I had the option of upgrading to a US 50-Cal deckgun (which I know is a bonus upgrade for the IXD2). I then went to sea, and when I try to use the snorkel it says Snorkel not available, and nothing happens.

The only thing I can think of is I do not use a standard key config that comes with the game, I use the one from Trigger Maru which puts the snorkel toggle on the 'T' key, so I didn't remap the key like this:

Quote:

" edit the line:
Key0=0x58,sC,"Shift x"
under the line:
;Key0=0x59,,"Z"


Sry for the modified upgrade pack upc,it was a test
Please delete the upgradpack.upc and enable the mod again

The other thing:
If it says 'snorkel not avaible' it means, that there is no snorkel on ur submarine, but the key works
so I got the same problem
and I found a way:
-go into: my documents/SH4/cfg/SaveGames/[highest number]/ActiveUserplayerUnits.upc
-search for:
[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 7.Equipment]
-under this entry u add this entry:
[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 8]
ID=Schnorchel
NameDisplayable=Schnorchel
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
ExternalNodeName3D=SNK
ExternalDamageZoneTypeID3D=-1
IDLinkEquipmentLoaded=SNK

But i think u don't want a snorkel anymore^^


Zantham 03-03-08 06:21 PM

Oh yes I like to have a schnorkel :D

Ill try what you said at home and let you know. Have you got one for the XVIII too?

Thanks

Edit: went home, tried again, got a perfectly working snorkel!!! :) Thanks, and hope you release one for the XVIII soon.

Xantrokoles 03-03-08 07:33 PM

The XVIII snorkel works, but I set up the electric speed up to 17kn and so on
now u can call it XXI
u get it soon

vivieehk 03-03-08 11:47 PM

Quote:

Originally Posted by Xantrokoles
The XVIII snorkel works, but I set up the electric speed up to 17kn and so on
now u can call it XXI
u get it soon

really really nice man!!!
keep up your good work :up:

GerritJ9 03-04-08 03:37 AM

Perhaps it's possible to add a Schnorchel using SH3's type IXD2 files? This would give the correct type.

Xantrokoles 03-04-08 10:43 AM

Quote:

Originally Posted by GerritJ9
Perhaps it's possible to add a Schnorchel using SH3's type IXD2 files? This would give the correct type.

I didn't found a way to get this snorkel into the sh4 senzors.dat
but ur right it must be possible...
U have to ask the real modders when they are ready with their work on the big mods for 1.5
Give it all!
Cheers

Xantrokoles 03-04-08 03:40 PM

Please look @ he my edit on the first post, teres a download link for a snorkel for both subs:up:

Stuffer 03-04-08 07:25 PM

Loving the conversion to a Type XXI U-boat but I'm having one bug with it. It seems that my hydrophone will no longer rotate. It appears to function, but only facing forward. Any ideas on how to fix this?

EDIT:
To further clarify the problem, when I activate this mod and goto the sonar station, the green light is on, but there is no noise detected and the hydrophone cannot be moved manually or by a crewmember. It stays stuck in the 12 o clock position. When I disable the mod, it returns to normal.

Regardless of that problem though, everything else works fine. Oh, and if you wanna finish the conversion to a Type XXI sub, you can change the walther turbine parameter in the .sim file to "false" to completely disable it.

Xantrokoles 03-05-08 08:54 AM

:hmm: :hmm: I have the same Problem...:down:
My u can add the snorkel equipment in the type18.upc into ur clean upc file and then u overwrite it in the mod
U can change the world:D

the other way would be that u send me ur upc file and i correct the bug:hmm:

Pirate 03-05-08 10:20 AM

I get a CTD with the Type 18 while loading mission.
Type 9d2 works well on same mission.

What's the problem?

Thanks

Pirate 03-05-08 11:17 AM

Also is it normal that the CO2 increases while snorkeling?

Zantham 03-05-08 11:30 AM

Quote:

Originally Posted by Pirate
Also is it normal that the CO2 increases while snorkeling?

I didn't get any CTD with either UBoat, but I do get CO2 issues with the XVIII, haven't tried the new snorkel version with the IX-D2 yet, but the previous version worked great with it.

Pirate 03-05-08 11:37 AM

Zantham, I got the Type18 to work with the snorkel.
But I had to delete some folders from the mod:
- data\roster
- data\submarine\NSS_Uboat18

Now the only problems are CO2 increasing while snorkeling and speed doubles doubles also while snorkeling and in diesel engines..

Stuffer 03-05-08 11:57 AM

Are you loading a savegame with the Type XVIII when it CTDs? Before this mod was out, I had a savegame blow up on me and I had to start over. Gave me a CTD everytime I tried to load.

@Xantrokoles
Which file should I specifically edit and what should I add to it to fix the problem? You talking about the NSS_Uboat18.upcge?


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