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-   -   [WIP] OLC Environment for GWX 2.0 (BETA) (https://www.subsim.com/radioroom/showthread.php?t=131487)

Pablo 02-22-08 10:43 PM

Hi!

This looks very promising. Were those screenshots taken with the 16km visibility mod in place?

Thanks!

Pablo

onelifecrisis 02-23-08 02:34 AM

Quote:

Originally Posted by Pablo
Hi!

This looks very promising. Were those screenshots taken with the 16km visibility mod in place?

Thanks!

Pablo

No the videos and screens are all 8km. :yep:

johnno74 02-23-08 05:09 AM

Looking good.... I like the night (last) one.

IMHO its much more realistic than GWX. On a clear moonless night the sky is actually pretty bright once your eyes adjust - and extremely spectacular if you are well away from any light pollution. It should definitely be possible to spot silhouettes against the horizon, looks like your mod fixes this.

With a full moon and a clear sky visibility isn't really that much less than daylight...

Letum 02-23-08 06:19 AM

Ahh, will there be a 16k version?
8k is unplayable!

Steel_Tomb 02-23-08 08:51 AM

I agree, can we have a 16km version too? Its so hard playing with 8km!

Uber Gruber 02-23-08 09:42 AM

Loved the dark nights, thanks for that alone!

Your clouds tend to fade into the distance better and give that "hazzy" look which looks real so thumbs up all round. Overall, its a big atmospherical improvement, well done mate:up:

Oh and another vote from here up in the peanut galley on having a GWX 2.1 16km version :know:

onelifecrisis 02-23-08 03:28 PM

Yes 16km will be released as well. :yep:

jmr 02-23-08 04:05 PM

Quote:

Originally Posted by johnno74
It should definitely be possible to spot silhouettes against the horizon, looks like your mod fixes this.

I recently finished reading Iron Coffins and the author mentioned many times of spotting silhouettes against the horizon at night.

Letum 02-23-08 06:02 PM

Quote:

Originally Posted by jmr
Quote:

Originally Posted by johnno74
It should definitely be possible to spot silhouettes against the horizon, looks like your mod fixes this.

I recently finished reading Iron Coffins and the author mentioned many times of spotting silhouettes against the horizon at night.

I recently looked out of my window at night and I definitely silhouettes against the horizon. ;)

onelifecrisis 02-23-08 06:04 PM

Quote:

Originally Posted by Letum
Quote:

Originally Posted by jmr
Quote:

Originally Posted by johnno74
It should definitely be possible to spot silhouettes against the horizon, looks like your mod fixes this.

I recently finished reading Iron Coffins and the author mentioned many times of spotting silhouettes against the horizon at night.

I recently looked out of my window at night and I definitely silhouettes against the horizon. ;)

You looked at the outside world? :o

Maybe I should try that. You know, in the name of mod research... :hmm:

Adriatico 02-24-08 07:32 AM

Hhm,...
This afternoon, I was looking trough my office window, into semi-cloudy February sky... haven't seen any high resolution clouds...

What's wrong with original SH3 clouds,...? Could they be increased, just a little bit... just the way they are ?

:roll: :|\\ :roll:

Turm 02-24-08 01:48 PM

Very much looking forward to this one, OLC :up: I guess you couldn't manage to play the game very much before feeling the urge to get back to tweaking things ;)

I have never used your night sky fix as I didn't want to lose the stars. I don't think I've ever exploited or benefitted from the glitch so I've lived with it, but it is annoying.

I've always hated the blue-ish light from the below-the-horizon sun at night time, though, so if you can alter that I'll be most pleased. If that light came from the moon then all would be well, but it seems the sun is the only point light source which seems to generate a kind of 'moonlight', usually from a totally different direction than the moon is in :roll:

Your screenies look excellent! Best of luck with getting everything to balance out nicely.

onelifecrisis 02-24-08 02:53 PM

Quote:

Originally Posted by Turm
I've always hated the blue-ish light from the below-the-horizon sun at night time, though, so if you can alter that I'll be most pleased. If that light came from the moon then all would be well, but it seems the sun is the only point light source which seems to generate a kind of 'moonlight', usually from a totally different direction than the moon is in :roll:

I hate it too! I think I mentioned it in post #1 but anyway, yes, that's fixed. :yep:

I agree that moonlight would be nice but SH3 doesn't do it so we'll have to live without it. :(

Graf Paper 02-24-08 06:42 PM

Perhaps a moonlight effect could be "cheated" by cloning and attaching the sunlight to the moon and fiddling with the brightness/gamma/color so it's a pale, blue-white glow. :hmm:

Just a wild idea that popped into my skull.

onelifecrisis 02-25-08 03:42 AM

Quote:

Originally Posted by Graf Paper
Perhaps a moonlight effect could be "cheated" by cloning and attaching the sunlight to the moon and fiddling with the brightness/gamma/color so it's a pale, blue-white glow. :hmm:

Just a wild idea that popped into my skull.

Been tried before with no joy IIRC.


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