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-   -   How did it stay afloat (https://www.subsim.com/radioroom/showthread.php?t=130336)

gimpy117 02-06-08 11:27 PM

Quote:

Originally Posted by TomcatMVD
An air bubble?
When boarding ships for scuttling, the U-boats crews would brake most of the glasses on the compartmens to prevent the forming of those.

wait...boarding...now i klnow why U-532 was carrying guns and grenades...

the same thing happened with a polish dd with my s-boot, direct midships hit...stern underwater...still chugging along at 4 knots!!! ARRG!

Ivan Putski 02-06-08 11:38 PM

One hell of a good bilge pump.:D

Dekessey 02-06-08 11:50 PM

That is weird. A ship in such state shouldn't last long.

CapZap1970 02-07-08 12:22 AM

Quote:

Originally Posted by GoldenRivet
cap zap... did you have any AA amo? i have seen before that shooting the boxes on deck can sometimes produce enough of an explosion so as to be the straw that broke the camels back so to speak and finally force one of these things uner.

might try that next time?

:damn:
I know... But believe me, not even potatoes in the galley to toss at it... Bernard ate them all!! :rotfl:
CapZap

Brag 02-07-08 07:15 AM

I had a ship with its snout burried underwater. It kept going until destroyers from Gibraltar came to the rescue and drove me off. :roll:

gimpy117 02-07-08 07:18 AM

it's those damn hit points....we need a natural sinking mod like those pampered sh4 sailors!

Blue_Ninja63 02-07-08 12:06 PM

I was at the end of one patrol where I had two torpedos left and came across a Large merchant I got into firing position and launched the first torpedo it was a dud. I launched the second and it impacted amidships followed the thing for 8 hrs real time until she came to a dead stop. Weather was bad so deck gun and flak guns were useless :damn: I tried time compression and it stayed afloat, I had to leave as Warships were incoming fast. I will never know if it sank or not after I was out of visual range. The captain of that vessel was very lucky that day I'll tell you. :yep:


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