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In other words the repair crew and medic type crew really become useful for a change IMO :yep: |
NVDrifter you say.:hmm:
I wonder whatever happened to him. |
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weeks ago I was playing the SH3 game , dont remember which class of sub , but after a long battle the sub was hit and I was not in a position to stop the flooding of the small radio room, when this radio room become full of water ,as usual I was waiting the suddenly end of the game , but the sub went ahead for a long time after that with this small radio room totally flooded ( of course the crew inside this radiorood were red dead ) but all the rest of the sub was repaired and moving ahead almost normal,may be the reason for this is because flooding of the small radioroom doesnt affect too much the performance of the sub
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Sakura, I hope you're successful with it.
:hmm: The other nice thing would be to be able surface and surrender without being blown out of the water.... If you're unfortunate enough that it happens to your Uboat. :yep: |
EXTREMELY nice feature would be controlling the enemy ships during a single player mission. Not going to happen I'm sure, but it would be sweet.
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Nvdrifter? Who's he? ;)
As a side note, I am also trying to fix the instant crew deaths inside the sub. Trying to make injuries more common instead of either totally healthy or totally dead crew. |
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One question...
what is the thing that the game use for consider that is destroyed and show the death screen ?? flooding in compartments ? :88) |
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And I am finding a LOT of things that can be changed or modified in the .exe game file without crashes. I guess they don't like us releasing a modified .exe file. Maybe an auto installer .exe patcher... :hmm:
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Great news for all (I hope). I am now totally convinced that the death triggers are located in the .exe and I am almost positive I can find them. I just have to sort through hundreds of bytes.
Hey, am I talking to myself again? :88) |
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