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Someone finally noticed DivingDucks beautiful interiors in GWX 2.0!:up: :up: :rock: |
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P.S. Don't know if it's intentional, but the red lamp at night on the nav map looks like a light is being shined on it, bright in the center and darker around the edges, nice touch. Either that or it's another glitch with my card like the blotchy clouds. |
LOL, took them long enough.:lol: Considering there's a campaign loading screen showing them.
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Can I add ships or airplanes made for stock SH3 or it will cause any problems?
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It means thet they will sink in other way or crash the whole game?
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Just take damage differently.
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Any word on compatibility between the OLC GUI mod and GWX2.0?
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But I agree with you, I'd like an official answer from the GXW dev team. |
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Damage models will vary but a lot is governed by the zones.cfg so shouldnt be too screwy |
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You must delete the "SEA" folder from the mod before you install with JGSME. You may download and run a conversion program to give you double-mast heights. I personally have run it by just deleting the 'sea' folder and not running the conversion and it ran fine. Just had to double the heights in my head. However, when I ran it with the conversion program, it was causing a CTD. THEREFORE, it is not yet 'compatible' in that sense. There are people trying to get it to work properly since OLC has had to take a break from it. |
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First time i saw the new stuff in the Boot, i was all "OMG OMG OMG", my wife came rushing in my room, thinking i was with someone else!:rock::up: |
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