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So many mods overlap....it is difficult to keep the threads on this forum from doing so as well.
I am now wondering: Does the SH 1.4 Patch itself improve foam? Does it make the "Classic Foam" Mod and/or Jaketoox's "New Seafoam" Mod obsolete/unneccesary? It seems that the "Water_edge" Mod supercedes the recently released post 1.4 "foam hot fix" mod (it simply overwrites the single file "waterTranspPS.fx" file) Will it suffice to just enable the latest Kriller "Water_Edge fix" Mod on top of 1.4? Or is it advisable to enable the Jake "New Seafoam" Mod and then the Water Edge mod? Is anyone as confused as I am??? Maybe we need a Foam thread?? |
No confusion at all, just blow off the foam and drink the beer:arrgh!:
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Don't know if it will be rendered differently,but the graphics files seems to be quite similar compared to 1.3 2.Does it make the "Classic Foam" Mod and/or Jaketoox's "New Seafoam" Mod obsolete/unneccesary? No.Unless you want stock foam. If you want the foam what is in ROW, you need one of those foams. 3.Water_edge_fix is made out of stock 1.4 file, and has nothing to do with seafoam, so you can use both on top of 1.4, in the order you want:up: 4.Don't be confused...do what Digital_Trucker just said....:rotfl: Jake |
Danke...
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