iambecomelife |
12-03-07 05:45 PM |
Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by U49
Quote:
Originally Posted by Racerboy
Also because of the method I used to make this work this can be added to virtually anything.....:up:
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Torpedo bombers????? :o
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once again, in theory, yes! Will be trying that out also after I experiment with the AI subs. I don't see any reason why the torpedo bombers wouldn't work. Actually those are going to be easier to do than the AI subs....:lol:
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Great. I can't wait to see them on the larger units, too, like destroyers, cruisers, and the "Nelson" & "Rodney". One of the best things about SH2 was when you would have two huge task forces duking it out and suddenly a torpedo launched by an AI vessel would slam into one of their enemies. Very dramatic - and now we'll get to see it again in SH3. :smug:
Can you give each type of unit an appropriate number of torpedoes or are they infinite? If they are limited, maybe there could be one for a single-engine bomber, two for a larger bomber, four for most patrol craft, and 8-10 for large surface ships.
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