SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   Modding tools- files, graphics,documents & system utilities (https://www.subsim.com/radioroom/showthread.php?t=124340)

Mush Martin 01-09-08 01:30 AM

Thanks :up:

ReallyDedPoet 01-19-08 08:07 PM

Bump :up:

Seen lots of " how do I do this, how do I do that " posts here lately, some great stuff in this thread.


RDP

Digital_Trucker 01-19-08 10:06 PM

How the heck did I miss this when it was first posted. :hmm: Maybe 'cause it's not a sticky? (Hint, Hint):rotfl: :yep:

ReallyDedPoet 01-19-08 10:22 PM

Quote:

Originally Posted by Digital_Trucker
How the heck did I miss this when it was first posted. :hmm: Maybe 'cause it's not a sticky? (Hint, Hint):rotfl: :yep:

Come on AVG, you heard the man :roll:, get with it :lol:


RDP

Donner 01-19-08 11:22 PM

It has been stuck! :up:

Digital_Trucker 01-20-08 07:48 AM

Quote:

Originally Posted by Donner
It has been stuck! :up:

[tips hat]

Thank you, sir!

[/tips hat]

Carry on:arrgh!:

andycaccia 01-20-08 04:06 PM

Thank you Sir,

now with this arsenal the game will have no more secrets!!:rock:

Yes...YEEEESSS..MOD!:arrgh!:

loreed 01-20-08 04:18 PM

Great, really deserved a sticky, vital for people like me who can't leave well-enough alone!

Torps 01-21-08 01:58 AM

Photoshop
 
If you search in Nvidia's site, un the developers section, there is also a 3d editor addon for photoshop cs2 and cs3

swdw 01-21-08 10:20 AM

Quote:

Originally Posted by Torps
If you search in Nvidia's site, un the developers section, there is also a 3d editor addon for photoshop cs2 and cs3

The "dds converter and photoshop plugins link" in the first post takes you to a site where the nvidia and other plugins for photoshop are linked to. No need to dig through the nvidia site.

Also, the Nvidia plugin works with Paint.net, but since they added native DDS support, don't know if you need the nvidia plugin in paint.net any more.

sqk7744 03-01-08 04:48 PM

WOW!

Nice work SWDW!

Thanks :up::up::up:

swdw 03-02-08 02:54 PM

Removed jEdit

Added gVim, a much more powerful and faster text editor.

Added DiffMerge. This does a better job of comparing folders than WinMerge, but Winmerge is easier for comparing and editing text files.

Paint.net is up to version 3.3
GIMP is up to v 2.4.4

swdw 03-21-08 05:52 PM

Stumbled across 2 audio programs I didn't know about before. These are excellent freeware tools that rival some low to mid range commercial products.

Added were Wavosaur an audio editor, and Kristal Audio Engine, a mixer / sequencer/ multitrack recorder

Dignan 05-11-08 11:54 AM

Can anyone help me with finding what file I need to look at to edit the wake/wave graphic that comes off of the sub when moving on the surface? I would use S3 editor. I imagine it would be inside DATA/SUBMARINE/ and then inside the specific sub folder (i.e. sclass, balao, porpoise). I'm trying to change the wake graphic back to the stock version, which I like better and runs smoother on my machine. The wake graphic in the mod I am running seems to big and slows down frame rates. Thanks.

vanjast 05-21-08 04:12 PM

I think, in SH3 the wake was a simple Targa file, in SH4 it's probably a DDS.

A very obscure picture it is. JSGME creates a hidden ..\MODS\!BACKUP\.. folder. You'll find this stock wake file (which ever it is) in the folder of the first mod that changes it.

So first step ... the name of the wake picture.. :)


All times are GMT -5. The time now is 10:27 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.