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-   -   SH3's Binocular zoom and periscopes and others (https://www.subsim.com/radioroom/showthread.php?t=123792)

Hitman 10-21-07 05:02 PM

I think Racerboy means he can adjust the zoom in all that range, in 0.1x increments :hmm:

And yes, zoom in real life scopes was only two positions, not progressively incremental :yep:

TheDarkWraith 10-21-07 05:29 PM

Quote:

Originally Posted by Hitman
And yes, zoom in real life scopes was only two positions, not progressively incremental :yep:

darn, idea totally shot to pieces....oh well...it was fun making it that far! :dead:

Koondawg 10-21-07 08:26 PM

It amazes me the pluthera of knowledge hitman presents...Ill wait RB to download the results...send me a pm please or are we good to go?

coronas 10-22-07 03:49 AM

Sorry for the delay....I donīt find SH disc. Gunsight was a circular reticle with two wheels for angle and range. Handling both wheels has better precision. It had four zoom positions in game.

Hitman 10-22-07 07:30 AM

Quote:

darn, idea totally shot to pieces....oh well...it was fun making it that far! :dead:
Oh, I already said it in other topics: Realism is nice and I like it, but not every realism item is directly portable to a game -which has constraints- and not every not-historical item is necessarily a step backwards. If you had a good idea and it could come up with a nice result, then go for it, don't let historical accuracy hold your creativity. :up:

TheDarkWraith 10-22-07 07:41 AM

Quote:

Originally Posted by Hitman
Quote:

darn, idea totally shot to pieces....oh well...it was fun making it that far! :dead:
Oh, I already said it in other topics: Realism is nice and I like it, but not every realism item is directly portable to a game -which has constraints- and not every not-historical item is necessarily a step backwards. If you had a good idea and it could come up with a nice result, then go for it, don't let historical accuracy hold your creativity. :up:

What I was doing was giving the attack and obs scope variable power. So you'd be able to select between 1x to 10x (for obs) in 0.1x increments. I was doing the same for the attack scope also (up to 6x). In addition I was also making the UZO and binocular variable power.
What's everyone's take on this? Should I continue with making variable power scopes and all? If not, should any of them be variable power? It's really cool to use the variable power scopes...:yep:

Hitman 10-22-07 08:46 AM

Personally I think that doing that with the bridge binoculars (Not with the UZO, though) would be really cool, as in fact sometimes Kaptain binoculars had a zoom of 10x, and some advanced binoculars are more or less regulable.

So I say: Go for it in the binoculars :yep: :up:

Belmondo 12-01-24 02:35 AM

Binoculars
 
Hello, I'm looking for binoculars with hands

FUBAR295 12-01-24 09:18 AM

Found a copy in the WAC5.0 GUI file :


https://www.mediafire.com/file/ta7y9...ocMap.tga/file


Trust this is what you are looking for.:salute:


Good hunting,
FUBAR295

Belmondo 12-03-24 10:33 AM

1 Attachment(s)
Yes, this is what I was looking for, but I'm still looking for a nice moon. Does any of you have a better moon?


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