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If you use the periscope and use the same feature on the ship each time this is a super accurate method. Quite slow though. (Yes, a shameless plug ;) )
http://www.subsim.com/radioroom/showthread.php?t=147719 |
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Super simplified example: Target Course: 000 Target Speed: 7 Knots Wanna make a bow shot, from his 090? Simple. Set the UZO at 000. Go to the TDC (not the notepad). Bearing: 000 is already entered by the UZO. AOB: 090 Starboard. Speed: 7 Knots. Range: 1.000 Meters. Now you've got to maneuver to make the shot. Your course should be 270. Point your UZO or Periscope until the Gyro Angle reads 000. When he reaches that point, let him have it. The closer the range, the more neutralized are any small errors. Although 800 meters is optimum. |
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Neal SUBSIM |
AoB calculation
Here's the example I've used. If you print the picture and measure the angles, it should fit my calculations.
http://www.subsim.com/radioroom/pict...&pictureid=773 |
Jason--thank you!
Jason, your explanation of how to use the AOB tool on the TDC--using it to input the target's course to establish AOB has completely changed the game for me. Thank you very much.
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the OLC mod has a wonder-ring that you just click on, and then you just drag a little here and drag a little there and voila!
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Yeah, I use the OLC AOB finder in SH3 and a nearly identical device for SH4 UBM for the U-Boots, but I was spraying torpedoes all over the place in SH4 in the Fleet Boats. Speed was a snap--course was a snap, but my AOB guesses were wildly inaccurate. Jason's post explains how to use the TDC to find course and speed, which provides AOB after the target's course has been input into the TDC. This is an SH3 thread, but I'll take the info where I find it. On second patrol now--I've seen nothing but fishing boats in over two months of patrols, but when I find 'em, they're gonna get, and get it good.
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