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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   I think us modder's need a Blooper Page (https://www.subsim.com/radioroom/showthread.php?t=123673)

leovampire 10-22-07 09:44 PM

890 knt's and the flying sub
 
Quote:

Originally Posted by Ducimus
My problem is, most of my bloopers don't really show up in a simple screenshot. For instance, when i first experimented with explosion radius with depth charges, i punched in some obscene number - just to see what it would do. Well, it basically turned the shock wave of a depth charge, into a new form of underwater propulsion. The speed of which, reached the triple digits :roll:

One of my more intresting bloopers occured in SH3. I was messing around with the basic.cfg, and accidently placed the ID code for a snorkel, into the location the game was expecting to see the ID code for one of the two super charges available for the type 7b.

This was a deliberate reconstruction of the result:
http://www.ducimus.net/sh3/snorkel_fun_1.jpg
http://www.ducimus.net/sh3/snorkel_fun_2.jpg
http://www.ducimus.net/sh3/snorkel_fun_3.jpg
http://www.ducimus.net/sh3/snorkel_fun_4.jpg

Note the telegraph setting, and the speed listed.

When i first did this, it was more entertaining because it was unexpected. The boat got moving so fat, it skipped off the water, and reached some very high altitudes, for a very long distance. Do it right, i swear you could fly over england in a uboat.

Instead of the flying NUN although I am sure the guy's on the sub thought they would all be flying Angle's soon after those depth charge explosions LMAO!! :rotfl: :rotfl:

tater 10-22-07 10:07 PM

I'd post a screenshot, but I never bothered to take one of the Silent Hunter 4 has unexpectedly quit CTD dialog ;)

My most common blooper.

Heheh.

rodan54 10-24-07 01:41 AM

Some experimentation in S3D.

"Commander, it would seem those newly loaded shrapnel shells aren't exactly what we'd imagined."

http://img90.imageshack.us/img90/381...2039437iq1.jpg

http://img135.imageshack.us/img135/6...2055265fy8.jpg

Ducimus 10-24-07 03:26 AM

Nice!

Bilge_Rat 10-24-07 10:39 AM

This is one of the best threads I read in a long time.

:rotfl: :rotfl: :rotfl:

Keep 'em coming!

Skorn 10-24-07 11:49 PM

Keep em coming, these are great!

Ducimus 10-29-07 10:48 AM

I have no picture, except, to say, i've had planes spotting me visually in 160 feet of water, and subsequesntly depth charging me.! whoo hooo!


What creates bloopers? A whole lot of Trial and error testing! :damn: :damn:

leovampire 10-29-07 02:37 PM

my bad I should have taken a pic with the new sub movment work
 
I set the center of gravity too high and the sub was fliped upside down in the high sea's.

I guess I need to recreate it.

SteamWake 10-29-07 02:41 PM

Quote:

Originally Posted by Ducimus
I have no picture, except, to say, i've had planes spotting me visually in 160 feet of water, and subsequesntly depth charging me.! whoo hooo!


What creates bloopers? A whole lot of Trial and error testing! :damn: :damn:

Planes depth charging you ? Hooo boy that IS a blooper :lol:

Ducimus 01-11-08 12:30 PM

Im not sure if its wrong to bump this thread or not, but.......


http://www.ducimus.net/sh4/modding_oops_03.jpg
(insert glass elevator from charlies chocolate factor reference here)

AVGWarhawk 01-11-08 12:34 PM

I love the new paint. What color will the galley be?

ReallyDedPoet 01-11-08 01:21 PM

Quote:

Originally Posted by Ducimus
Im not sure if its wrong to bump this thread or not, but.......


http://www.ducimus.net/sh4/modding_oops_03.jpg
(insert glass elevator from charlies chocolate factor reference here)

Thanks for bumping, I had totally forgot about it, until now that is.


RDP

TDK1044 01-11-08 01:36 PM

Quote:

Originally Posted by Ducimus
Im not sure if its wrong to bump this thread or not, but.......


http://www.ducimus.net/sh4/modding_oops_03.jpg
(insert glass elevator from charlies chocolate factor reference here)


This looks like Dan back in March having just been told by Ubisoft that the game has passed final review and is ready to go. :D

Ducimus 01-11-08 04:43 PM

Quote:

Originally Posted by TDK1044

This looks like Dan back in March having just been told by Ubisoft that the game has passed final review and is ready to go. :D


LOL, you know, ill bet your right.

elanaiba 01-11-08 07:14 PM

Quote:

Originally Posted by TDK1044
Quote:

Originally Posted by Ducimus
Im not sure if its wrong to bump this thread or not, but.......


http://www.ducimus.net/sh4/modding_oops_03.jpg
(insert glass elevator from charlies chocolate factor reference here)

This looks like Dan back in March having just been told by Ubisoft that the game has passed final review and is ready to go. :D


Very funny mister ;) I'm gonna kill you last (In Arnold voice).


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