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Ok, after a few hours of testing ive noticed some bugs (at least when using your mod with gwx 1.03):
1. there are some weird black/grey "artifacts" at the horizon when using binoculars (made screenshots but unfortunetly they are all black except the one posted below...); 2. when clicking on watch officer camera moves to the top - like this: http://img265.imageshack.us/img265/5...3242890tz0.jpg Also it would be nice if second use of F4 would reset the camera to default position on conning tower. Other than that - great mod:up: |
Nice! :up:
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Great mod, exactly what I was looking for.
Unfortunately I got the same graphics corruption at the horizon as Falke when looking through binoculars. For me it looks similar to texture overlapping, with parts flickering. Really hope this can be fixed, this mod immediately became one of my favorite mods. Thanks. |
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As to point 2, good catch, KrvKpt. Falke (I wonder why guys who used the mod before the release did not mention that). I actually forgot about the Watch Officer. Unfortunately, this can be corrected only by making modifications to additional files. Anyhow, you can now download a version of the mod from my site which eliminates both of the bugs mentioned. I just want to repeat that even if other mods made some adjustment of parameters/settings in the same files as those found in the download of my mod, the parameters are only related to the player "viewport" and do not affect the gameplay in any way. |
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Serg, may I come with a suggestion to your mod? Maybe you should increase the clipping distance on the binoculars, so that it "skips" the various obstacles of the conning tower, including the watch crew.
I would do it myself, but I don't have the right tweak file of cameras.dat for minitweaker. Thanks in advance.:) |
Great mod. :up:
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Ah Serg, the magician's sleeve! Many thanks.:lol:
MLF |
Works fine now, thanks Serg!
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It would be nice not to have to stand on the sill of the tower to see past the watch crew and the rdf loop. It's nice to be able to move around the boat though, especialy during the slow times. Just a small question. Does this mod alter the screen resolution in anyway. I get the feeling that my IXB looks a little more streched when using the free-cam, but that might just be my impression. |
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If you do not like that, you can indeed adjust the clipping distance back to a stock value. You do not have to use a minitweeker, take advantage of skwasjer's S3D editor. It can read any file and will allow you to set any parameter for the cameras to your liking. |
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