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-   -   Fire following me? (https://www.subsim.com/radioroom/showthread.php?t=122395)

donut 09-22-07 05:17 PM

The way we got rid of it.
 
We are running T_M_1.6,patched to 1.6.2 . Inport;disableT_M_1.6,replace zones.cfg file,with same from NSM(natural sinking mechanics)3.3 ,Then renable,in jsgme,& smoke on water is history:lol: ,& you still have NSM Lite.

NiclDoe 09-22-07 05:27 PM

Seems like Dindale is having an underwater BBQ and forgot to invite you. :lol:

Theraven 09-23-07 02:59 AM

Quote:

Originally Posted by jdkbph
I have a hunch that it has somehting to do with previous damage sustained.

well, when the problem first occured this is what WernerSobe wrote about it:

Quote:

Originally Posted by WernerSobe
ok fixed. The ammo bunker for the deckgun was responsible for the bug when it was damaged.

use the link on first page to download the latest version 3.2

But apparently if it was fixed in 3.2 and people are still having the issue in 3.2 and 3.3 it's something else.


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