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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Improved Empire Freighter *AND* CAM Ship (https://www.subsim.com/radioroom/showthread.php?t=121644)

bruschi sauro 09-05-07 01:18 AM

MAGNIFICO:rock:

Woof1701 09-05-07 02:17 AM

Beautifully done, and so much little details. Impressive!!
Just one question before I attack one of the CAM ships surfaced: can they launch the Aircraft?

JScones 09-05-07 03:08 AM

Great stuff as always. :up:

Cezbor 09-05-07 04:55 AM

Good job, may power be with you:D

melnibonian 09-05-07 06:47 AM

Great Stuff. I can't wait to see the rest of the ships you're making :up:

danurve 09-05-07 08:20 AM

Impressive work. :up:

denis_469 09-05-07 09:42 AM

Excellent work:up: :yep:

iambecomelife 09-05-07 10:10 AM

Question: are you having any trouble downloading the ships? Filefront lists them as having zero downloads, so let me know if you've downloaded successfully.

The CAM Ship is supposed to spawn aircraft if you provoke it when it's within range of an Allied airbase. (A discussion several months ago revealed that ships in SH3 cannot spawn planes if they are out of range of a land airbase). The default air group is a single Hurricane.

bigboywooly 09-05-07 10:18 AM

I have them both

IIRC aircraft will only spawn from a type=8 and 9 whether close to land or not
Tried more than a few times with floatplanes on cruisers and battleships to no avail

Have you had a Hurricane spawn close while testing ?
Be interesting if you have

Woof1701 09-05-07 10:22 AM

Quote:

Originally Posted by bigboywooly
I have them both

IIRC aircraft will only spawn from a type=8 and 9 whether close to land or not
Tried more than a few times with floatplanes on cruisers and battleships to no avail

Have you had a Hurricane spawn close while testing ?
Be interesting if you have

So the CAM ships can't launch planes by themselves?
How about aircraft carriers then? Do they also need a land base in close proximity to spawn planes or do they serve as airbases themselves? I actually never observed what carriers were doing when I'm near. I was always too afraid to be spotted. :)

Alex 09-05-07 11:10 AM

Quote:

Originally Posted by iambecomelife
Question: are you having any trouble downloading the ships? Filefront lists them as having zero downloads, so let me know if you've downloaded successfully.

I downloaded them without any problem :up:

Jimbuna 09-05-07 12:59 PM

Quote:

Originally Posted by iambecomelife
Question: are you having any trouble downloading the ships? Filefront lists them as having zero downloads, so let me know if you've downloaded successfully.

FF is traditionally very slow at updating the log/usage files....sometimes by as much as a day :yep:

3Jane 09-05-07 01:23 PM

I don't know if this issue was caused by the installation of these two mods or if it was just my own game instalation or system. I added the two ships to the game file and the names to the ship names file. Everything went in just as it should, however I found that my career folder in 'my documents' had disapeared. Fortunately I always keep a backup copy of my career folder, so all I needed to do was open the game and start a new career with the same name then paste a copy of the backup into the new career folder. Just in case this issue might arise in other instalations, I would advise a copy/ paste backup of your career folder before you install these mods. Anyone else had this?

coronas 09-05-07 01:32 PM

Very impresive. Looks perfect in game! I'll be the happiest man in World when the pack is done!
Thanks for your work!

AOTD_MadMax 09-05-07 03:12 PM

Thanx iambecome for your instructions. :up:
My bothe Versions of your Empirefreighter are working fine after i have cloned one of them and renamed this Unit to M35C.

Now iam waiting for your next Superunits :yep:

Greets

AOTD|MadMax


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