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OT: I'd also love it if the "pencil mark map contacts" was set up as an optional component of the mod, too. Mostly because it's the only part of TM I don't use. |
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Maybe Lt. Freeland and Disdale should grab a rowboat and just head east...with one oar. |
I have to admit that was a good read. :D
Voting aside, ive developed a new fix for repeat patrols, that isn't as hard scripted as previous versions that i'll be making as default instillation in TM 1.6. In short, how it works, is that in a 3 month time span, two mission areas will be available for the game to pick from. Might be Area 1, or Area 2, which you get is up to the game. After 3 months, those areas are expired, and then the game has 2 more areas to pick from. then again, after 3 months, the current area assigments expire, and a new set of areas become available. |
Clever solution Ducimus. You have attracted my interest. I'm one of those operating out of Pearl who hasn't had any repeat missions yet. I haven't put any mods at all into the game. I also haven't had any instance where HQ hasn't replied to my out of torpedoes radio call (if I wait long enough.)
-Pv- |
looking forward to the repeat patrol fix. I am based out of Fremantle, WA and have been given the same 'drop spy off Singapore' mission 3 times! The 3rd time I just gave up and exited the game. I might try what Stufer suggested and get him to exit at Fremantle (he might live a little longer, cept for the crocs, great whites and bull sharks off the WA coast).
Any ETA on TM 1.6? oh and btw, my radio doesn't work any more. I can't messages or contact reports. |
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