John Channing |
07-03-07 01:41 PM |
Quote:
Originally Posted by Excalibur Bane
Anyway, I think it's a stupid idea. All the upkeep in the world on the torpedoes isn't going to make the warhead anymore powerful then on any other sub. If they spent less time adding things like this and more time on actually making sure the game was working properly, it wouldn't have been riddled with bugs upon release. Just my opinion tho.
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That is not what the Global Ability does (in this case). And if you don't think that superior maintainence and innovative thinking could increase the effectiveness of torpedos then I suggest you read Submarine Commander: A story of World War II by Paul R Schratz.
In it he relates how the he and the crew on the Scorpion figured out that the tension on the propeller that set the activation distance was too low. By increasing it by a factor of 400% they increased their success rate from the fleet average of <25% to 50%.
If you don't believe that increased maintainence on the engines could make a big difference then I suggest you read Shinaino: The sinking of Japan's secret supership by Joseph F Enright. In it he relates how superb maintainence and a skilled engine room crew coaxed just enough extra power out of the engines of the Archer-Fish to be able to end around the Super Carrier Shinaino and sink it .
These are real life capabilities that SH4 does an excellent job of re-creating.
JCC
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