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I just played through the tutorials.
While disjointed and making me concentrate heavily on learning during that time, this game is a knock out of the park. I never played the first one, but the unique strategy in CaW is a breath of fresh air for anyone who's been choking on the same 'ole stale or disconnected strategy games these past many years. Tactical hide & seek with a lot of indecision thrown at you. Things aren't black & white here, folks. I'm stoked even by running through the funky tutorials like a madman. I just hope the included mission editors are fairly friendly so we get an outpour. Though there are many tutorials, you'll definitely wanna read up on details. This is no "beer 'n pretzels" game as some have implied, though it may seem that way after coming to terms with the massive interface options. Luckily there are tooltips for all those buttons. I'll sum the feel of the game and it's interface up such as it will inevitably be compared to UV/WiTP: I'm not punching buttons on a calculator any more, I'm involved. I haven't felt this good about a $50 purchase in a long time. http://www.madcowssteakhouse.com/ima.../icon_wink.gif I'll post further praise & bitching later. |
Well I think it was £25.99 well spent. A few more scenarios would have been nice, especialy "what ifs". Apart from that a great and , so far, bug free game.
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Two reasons they haven't come down in price. The first is that in such an extreme niche market extra sales would be unlikely to make up for the reduced profit on each sale; there just aren't hordes of folks out there who would buy, say, the HPS Kharkov or Franklin games just because they knocked $15 off the price. Those who do want them are prepared to pay the old price. Secondly, the games don't date in the sense that they are kept upgraded (mostly) to the standard of recent releases. A project to patch every game to Vista compatibility is currently in progress, for example. |
Just finished up changing history at Coral Sea. As the Japanese I was able to hold off and eventually sink the American carriers while at the same time sneaking my invasion force into Port Moresby. Decisive victory :arrgh!:
That's one heck of a fun scenario as either side. As the Japanese side it's simple, find 'em and sink 'em. As the American side, you need to play hide and seek and pick your engagements very carefully because of the overwhelming superiority in range the Japanese carrier planes have. Overall so far, I'd give this game a 7.5/10. If it had double the scenarios I'd easily give it an 8. If it had double the scenarios and a grand campaign with carry over damage, a 9/10. |
With a good editor to make new scenarios, players should be able to turn
out new scenarios to add to the stock game ones. This will give us many new missions to work with. As for the campaign, someone would have to link the scenarios together with the correct timeline but also project damage repairs into future scenarios. (don't know if that is possible but maybe) JIM |
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The Devs have stated they are remaking extra scenario add-ons that were released for the original CaW. They also stated they would help players with making some of them too if needed. :up:
I just finished playing Wake for the 2nd time as the US. First time I got my ass handed to me. Total turn-around in the 2nd go since I learned to keep my split up Carrier groups closer together. I still lost 1 carrier to the IJN's 2 but managed to run them off and save Wake. Even had a couple night surface battles and wounded a couple heavy cruisers. I'm having a blast. I'm wondering what multiplayer is like. |
$59.99 :huh: ouch...
I'll have to sit back on this one for a bit. Looks like they're backordered til July anyway... I guess that's a good sign. |
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:arrgh!: decisions... decisions...
Still a tad pricey, and I've never played this one. You guys are recommending it though, hmmm... :hmm: |
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It's easy to learn with the tutorials. My extra question or two was answered quickly on their boards. |
Hi all,
I've been looking low and high to find manual for Complete carriers at war (CCAW) but no luck so far, can anyone help me with it, I just need some tips like if there is way to zoom in the map and thins like that, Sorry for bringing this old thread to ''periscope depth''. Thx, longlance |
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Have you tried the relevant section over at Matrix? It still seems at least a little active (well, posts within the last month versus this 4 year old thread.) Anyway, here's the link: http://www.matrixgames.com/forums/tt.asp?forumid=378 I've never played it but i hope you find some answers to your questions. |
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