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-   -   Carriers at War available for download! (https://www.subsim.com/radioroom/showthread.php?t=116325)

NefariousKoel 06-09-07 12:42 AM

I just played through the tutorials.

While disjointed and making me concentrate heavily on learning during that time, this game is a knock out of the park. I never played the first one, but the unique strategy in CaW is a breath of fresh air for anyone who's been choking on the same 'ole stale or disconnected strategy games these past many years. Tactical hide & seek with a lot of indecision thrown at you. Things aren't black & white here, folks.

I'm stoked even by running through the funky tutorials like a madman. I just hope the included mission editors are fairly friendly so we get an outpour.

Though there are many tutorials, you'll definitely wanna read up on details. This is no "beer 'n pretzels" game as some have implied, though it may seem that way after coming to terms with the massive interface options. Luckily there are tooltips for all those buttons.

I'll sum the feel of the game and it's interface up such as it will inevitably be compared to UV/WiTP: I'm not punching buttons on a calculator any more, I'm involved. I haven't felt this good about a $50 purchase in a long time. http://www.madcowssteakhouse.com/ima.../icon_wink.gif

I'll post further praise & bitching later.

perisher 06-09-07 07:44 PM

Well I think it was £25.99 well spent. A few more scenarios would have been nice, especialy "what ifs". Apart from that a great and , so far, bug free game.

perisher 06-09-07 07:47 PM

Quote:

Originally Posted by CCIP
I think we also need to remember that high prices on these games are in large part due to the development demands and limited market. I totally sympathise with smaller publishers doing hardcore titles, and I've never felt sorry for shelling out an above-average amount for an honest sim/wargame. The money goes towards supporting a fragile market, and one in whose survival I'm quite interested.

Still need to gather my finances for this though :dead:

A good point, very well made, I totally agree.

Hertston 06-09-07 08:10 PM

Quote:

Originally Posted by eddie
Even the Landbased sims are alot of fun, but can't figure out why games like these are still so high priced? Some by HPS, that have been out for 4 or 5 years, are still around $40 to $50, by now, would think they would be coming down in price.

Try NWS to get them rather cheaper.

Two reasons they haven't come down in price. The first is that in such an extreme niche market extra sales would be unlikely to make up for the reduced profit on each sale; there just aren't hordes of folks out there who would buy, say, the HPS Kharkov or Franklin games just because they knocked $15 off the price. Those who do want them are prepared to pay the old price. Secondly, the games don't date in the sense that they are kept upgraded (mostly) to the standard of recent releases. A project to patch every game to Vista compatibility is currently in progress, for example.

tedhealy 06-09-07 09:03 PM

Just finished up changing history at Coral Sea. As the Japanese I was able to hold off and eventually sink the American carriers while at the same time sneaking my invasion force into Port Moresby. Decisive victory :arrgh!:

That's one heck of a fun scenario as either side. As the Japanese side it's simple, find 'em and sink 'em. As the American side, you need to play hide and seek and pick your engagements very carefully because of the overwhelming superiority in range the Japanese carrier planes have.

Overall so far, I'd give this game a 7.5/10. If it had double the scenarios I'd easily give it an 8. If it had double the scenarios and a grand campaign with carry over damage, a 9/10.

FAdmiral 06-09-07 10:53 PM

With a good editor to make new scenarios, players should be able to turn
out new scenarios to add to the stock game ones. This will give us many
new missions to work with. As for the campaign, someone would have to
link the scenarios together with the correct timeline but also project damage
repairs into future scenarios. (don't know if that is possible but maybe)

JIM

bradclark1 06-10-07 02:09 PM

Quote:

Originally Posted by tedhealy
Overall so far, I'd give this game a 7.5/10. If it had double the scenarios I'd easily give it an 8. If it had double the scenarios and a grand campaign with carry over damage, a 9/10.

If the game sellls well maybe you'll get your wish or portion thereof.

tedhealy 06-10-07 03:41 PM

Quote:

Originally Posted by bradclark1
Quote:

Originally Posted by tedhealy
Overall so far, I'd give this game a 7.5/10. If it had double the scenarios I'd easily give it an 8. If it had double the scenarios and a grand campaign with carry over damage, a 9/10.

If the game sellls well maybe you'll get your wish or portion thereof.

I sure hope so. I'd hate to see the results if I have to start going into the editor myself.

NefariousKoel 06-10-07 05:32 PM

The Devs have stated they are remaking extra scenario add-ons that were released for the original CaW. They also stated they would help players with making some of them too if needed. :up:

I just finished playing Wake for the 2nd time as the US. First time I got my ass handed to me. Total turn-around in the 2nd go since I learned to keep my split up Carrier groups closer together. I still lost 1 carrier to the IJN's 2 but managed to run them off and save Wake. Even had a couple night surface battles and wounded a couple heavy cruisers.

I'm having a blast. I'm wondering what multiplayer is like.

XLjedi 06-22-07 08:05 AM

$59.99 :huh: ouch...

I'll have to sit back on this one for a bit. Looks like they're backordered til July anyway... I guess that's a good sign.

tedhealy 06-22-07 12:18 PM

Quote:

Originally Posted by aaronblood
$59.99 :huh: ouch...

I'll have to sit back on this one for a bit. Looks like they're backordered til July anyway... I guess that's a good sign.

Just do the digital download :D The manual isn't that great so you won't miss out on much with a pdf version vs a printed one.

XLjedi 06-22-07 02:58 PM

:arrgh!: decisions... decisions...

Still a tad pricey, and I've never played this one. You guys are recommending it though, hmmm... :hmm:

NefariousKoel 06-25-07 07:01 AM

Quote:

Originally Posted by aaronblood
$59.99 :huh: ouch...

I'll have to sit back on this one for a bit. Looks like they're backordered til July anyway... I guess that's a good sign.

I paid $49.99 for the digital download only, burned it off, and registered my key on Matrix' site so I could retrieve it if my house blew up it'd still be there. The manual isn't (relatively) large at all for a strategy game and the size of the manual was the only deciding factor in my saving $10.

It's easy to learn with the tutorials. My extra question or two was answered quickly on their boards.

longlance 09-15-11 12:26 PM

Hi all,

I've been looking low and high to find manual for Complete carriers at war (CCAW) but no luck so far, can anyone help me with it, I just need some tips like if there is way to zoom in the map and thins like that,
Sorry for bringing this old thread to ''periscope depth''.

Thx,

longlance

Egan 09-15-11 03:12 PM

Quote:

Originally Posted by longlance (Post 1750458)
Hi all,

I've been looking low and high to find manual for Complete carriers at war (CCAW) but no luck so far, can anyone help me with it, I just need some tips like if there is way to zoom in the map and thins like that,
Sorry for bringing this old thread to ''periscope depth''.

Thx,

longlance


Have you tried the relevant section over at Matrix? It still seems at least a little active (well, posts within the last month versus this 4 year old thread.)

Anyway, here's the link:

http://www.matrixgames.com/forums/tt.asp?forumid=378

I've never played it but i hope you find some answers to your questions.


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