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-   -   Devs 1 Player 0 (https://www.subsim.com/radioroom/showthread.php?t=116176)

John Channing 06-05-07 03:27 PM

You know... I have no idea!

Of course that's cuz I never let the Op-For get close enough to do any damage.

PHBBBBBT!


JCC

THE_MASK 06-05-07 04:58 PM

Silent running = running very very silently :lol:

nomad_delta 06-05-07 05:51 PM

Regarding the watch-changing whistle, calling to battlestations, and other "loud noises that shouldn't happen during silent running":

Does anyone know whether these things actually affect your sub's noise profile and the likelyhood of your being detected by passive sonar, or is it strictly a break from immersion and doesn't otherwise affect gameplay?

Actually, I've often wondered the same thing about deploying the radio or the gramaphone -- do either of those increase your sub's overall volume/detectability?

nomad_delta

popeye 06-05-07 06:32 PM

so how do i call general quarters? i tried yelling red alert into my mic, but they didnt do anything.

seriously, i dont see anything about that on the key command legend.

SteamWake 06-05-07 07:51 PM

Quote:

Originally Posted by popeye
so how do i call general quarters? i tried yelling red alert into my mic, but they didnt do anything.

seriously, i dont see anything about that on the key command legend.

Its on the crew command screen button looks like a clip board. Then another button that looks like the con tower.

popeye 06-06-07 02:47 AM

thanks

vindex 06-06-07 02:51 AM

Quote:

Originally Posted by John Channing
Lesson 1. When you engage the enemy GO TO GENERAL QUARTERS!

Not only do you get a bump in crew efficiency but you won't get the crew change whistle until you stand down.

Okay, here's my question: What exactly does the bump in crew efficiency give you? I've never encountered any change to my sub's performance whether I was at 100% or 1% crew efficiency in any compartment besides torpedo reloading.

DURUK 06-06-07 03:52 AM

well.. i know that your engines will stop if you have 0% efficiency

FooFighters 06-06-07 05:52 AM

Quote:

Originally Posted by DURUK
well.. i know that your engines will stop if you have 0% efficiency

:rotfl: :rotfl: :rotfl:

I think we all had a similar situation.. I sure did..

PepsiCan 06-06-07 07:44 AM

Damage handling
 
I think it may also impact how quickly damage is restored.

Safe-Keeper 06-06-07 09:19 AM

Sounds like something out of Down Periscope:rotfl:.

spliffbizzie 06-06-07 09:22 AM

b
Quote:

Originally Posted by nomad_delta
Regarding the watch-changing whistle, calling to battlestations, and other "loud noises that shouldn't happen during silent running":

Does anyone know whether these things actually affect your sub's noise profile and the likelyhood of your being detected by passive sonar, or is it strictly a break from immersion and doesn't otherwise affect gameplay?

Actually, I've often wondered the same thing about deploying the radio or the gramaphone -- do either of those increase your sub's overall volume/detectability?

nomad_delta

i was gonna ask this same question, anyone any idea if it affects your sound profile?

TDK1044 06-06-07 09:40 AM

[/quote]
i was gonna ask this same question, anyone any idea if it affects your sound profile?[/quote]

To hell with that. What about my cheap Walmart pants! :D

John Channing 06-06-07 11:06 AM

Quote:

Quote:

i was gonna ask this same question, anyone any idea if it affects your sound profile?
To hell with that. What about my cheap Walmart pants! :D
Here you go.



Help for TDK



It won't help you with your current situation, but for those future occasions where you forget to go to GQ, it seems like a prettty good idea. Another possibility would be...

WHEN ENGAGING THE ENEMY, GO TO GENERAL QUARTERS!

JCC

Honestly.... what are they teaching these new commanders at Annapolis these days!

AVGWarhawk 06-06-07 11:17 AM

i was gonna ask this same question, anyone any idea if it affects your sound profile?[/quote]

To hell with that. What about my cheap Walmart pants! :D[/quote]

To hell with the pants.....patrol naked:o


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