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-   -   [REQ] Depth Charge Damage Texture! (https://www.subsim.com/radioroom/showthread.php?t=115687)

ReallyDedPoet 06-20-07 12:45 PM

Quote:

Originally Posted by CaptainCox
Well. i am still a beginner with the hexing, but I do like a challenge. Busy week at work, but the weekend is coming up fast. Got like 4-5 mod projects on my DT at the mo :p...but I could have a look on the week end.

I also was like :o after getting hit by a deck gun. Could see right through the boat, even after repairs.

Thanks CC.:up:, know your busy, anything on this would be appreciated when you get to it.

RDP

rcjonessnp175 09-28-07 10:33 PM

Wondering if this thing died or, maybe dev could add his or her two scents. This would definately rock, especially with ROW and the oily bubble leaks now.:rock:

ReallyDedPoet 09-29-07 06:32 AM

Quote:

Originally Posted by rcjonessnp175
Wondering if this thing died or, maybe dev could add his or her two scents. This would definately rock, especially with ROW and the oily bubble leaks now.:rock:

It's been bounced around a bit. As mentioned above, some of the damage textures are tied in with one another, so changing one would also change the other, thus at this point it can't be done.


RDP

Hawk_345 09-29-07 09:27 AM

anyone ever thought of trying to get this done by the ctual game devs in patch 1.4, i know its a long shot, but who knows, they might be in a giving mood.

ReallyDedPoet 09-29-07 09:55 AM

Quote:

Originally Posted by Hawk_345
anyone ever thought of trying to get this done by the ctual game devs in patch 1.4, i know its a long shot, but who knows, they might be in a giving mood.

You know it won't hurt to at least to throw it out there.


RDP

Hawk_345 09-29-07 10:11 AM

thats what im thinking:know:


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