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You can also specify the commandline option -u to turn on the autoupdates. I'll have a look at the code. |
Nice tool:yep:
A good idea..:up: |
This may be a quick way to check the save files for that unknown hull damage.
When ready to check, save the game, hit the WIN key to go to desktop, run the mod, check the damage report. Seems very simple to me.... JIM |
Nice:up:
RDP |
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2: I don't display percent values, cause the are to precise and I didn't implement own messages to keep it compatible with other languages. The only idea is, to implement a configuration file with damage descriptions and read them instead of the sh4 damage descriptions. This can only be done by the redesign of the code - so I'll implement this in the rewritten version (waiting for 1.3 update ...) 3: nice to hear that! :D ... website down for a few minutes - patches on OS are running ... website up again ---- update: 1: 1.9.10 released 2: included with a dirty trick ;-) 3: still nice to hear that! *g* |
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OK, lol... I have looked and looked and don't see the dirty trick ;) |
The dirty trick is in the code ;-)
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If somebody requests is, I'll publish it, but I want to wait for the next version, as the code is not really simple to read and the word clean should not be used together with it :-)
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Version 2.0.0 beta released
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tried to get actvation key but it says your not known at site
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dont like: having to activate it. not happy giving email address. this is the message i got when tried to get activation key. These recipients of your message have been processed by the mail server: do2mhg@gmx.net; Failed; 5.1.1 (bad destination mailbox address) |
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Please tell me, where I misspelled it ! ;-) the activation is activated, cause I tried to get a co-programmer, but only one(!) person even gave a response! As result of this, I only want to have the information, how many people are using this tool. If you have any other idea, I would like to implement this - and if a coder want's to remove the nag, he can do of course - the sourcecode is open - and if anybody removes the nag I likely found a coprogrammer ;-) You can use a "oneshot" email adress, if you want. Just create one at gmx or somewhere and delete it after you recieved the code. I'll never give out any email address to anybody else and I won't store them. I only need it, to send you the activation file back. Hendrik |
in the pdf file for activation
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