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-   -   Why is my Framerate capped? (https://www.subsim.com/radioroom/showthread.php?t=113621)

skullman86 05-01-07 09:08 PM

Quote:

Originally Posted by SteamWake
May I ask why does it matter ?

Since you cant see any difference at higher frame rates what does it matter ?

:roll: Some of us are FPS whores.....When we dish out a bunch of money on a PC we want to see results.If we play a game and only get 30 it's aggravating because when you get top notch hardware you expect it to pretty much take anything you can throw at it but 30FPS is is barely acceptable, anything lower and it is noticeable slowdown; lots of $$$ for 30FPS is a bad.Plus it's good to have a buffer incase it drops for some random reason ;).

EX:Say I get 70fps (lol) then the monolith of doom appears.Rather than plummeting to 0 it goes to like 25-30 so I can still play at a reasonable rate...That is of course an example, I have never gotten anything higher than 36FPS outside :rotfl: .

skullman86 05-01-07 09:19 PM

Quote:

Originally Posted by RickC Sniper
My framerates are capped at exactly half my monitor rate. My monitor's native is 1680x1050 x 60hz and this game runs at 30 fps. (in 3d, not 2d) In the 2D screens fps shoots way up.

I have no idea why this is. Vsync is turned on. Thought fps would be locked in at 60fps.

Intel E6600 duo
ATI X1950XTX 512mb cat 7.3 drivers
2 gig ram

I have a 6600, 2gb of ram, and a 7800gt.With vsync and everything maxed @ 1280x1024 its about 36fps outside so I think that is normal....the game is either insanely demanding or poorly optimized.Either way it sucks since I could get 70FPS on SH3 with a lower end PC :rotfl: .If your CPU isn't OC'd then that's your problem :p.Also keep in mind that the game isn't optimized for dual cores so that may have some effect on performance.

NefariousKoel 05-02-07 02:20 AM

Yeah, it's evidentally a Vsync issue. Since mine is set at 60, I have the 30 and 20 fps caps depending on which 3D station. I noticed when I turned fog off the fps is capped at 30 on external. I'm happy with 30, though I could easily get that with volumetric fog on before.

Athlon 64 3700, XFX 7900GS , 2GB PC3200 RAM, 60Hz refresh rate with Vsync on.


I guess I'll try raising my refresh rate on the Nvidia drivers and see what happens.

DragonRR1 05-02-07 04:43 AM

V-Sync forces the graphics card to only draw a frame at the start of a monitor screen refresh. All v-sync does is eliminate the tearing you get when a frame is refreshed half way through a monitor refresh. This makes each frame provide a relatively clean image.

The problem many of you have is that your graphics cards in SH4 cannot keep up with your screen refresh rate. V-sync is better used when the graphics card is able to output faster than the monitor refresh.

If your card without V-sync on is capable of say 40 fps and you have a refresh rate on your monitor of 60hz the graphics card will only output every other frame so it will effectively be pulled back to 30fps. If your graphics card, at another 3d station, is pushing out between 21 and 29 fps then you would get about 20 fps (every third frame 60/3).

I would suggest trying V-sync off and see if it looks/feels better.

Skipbo 05-02-07 09:35 AM

DragonRR1 - VERY clear explanation of what's going on with the capped/ratioed frame rates vs. monitor refresh frequency using v-sync - I think I finally understand it. I've printed your post and will keep it in my SHIV log book.

From what you posted, it sounds like that if I would drop my monitor refresh rate back down to 60HZ from 75HZ and could cut back on graphics options enough to get my 7900GS capable of processing at >60 FPS (or even above 30 FPS in 3D to get 1/2 rather than 1/3 of the graphics card frames displayed - would raise my "cap" from 25 to 30 FPS), I might be able to get the major FPS increase that I asked about above - with v-sync on. Probably not worth the loss of graphics filtering/processing quality that I would have to give up to make my mid-range card run that fast, but I may try it out of curiousity.

Those who covet seeing high FPS rates displayed on their screen might have a stronger interest (if they have to run with v-sync on).

Thank you! ..........Skipbo :up:

NefariousKoel 05-02-07 12:33 PM

Thanks Dragon, I was wondering what the details were.

It'll just take a little tweaking. :up:

DragonRR1 05-02-07 03:46 PM

Quote:

Originally Posted by Skipbo
DragonRR1 - VERY clear explanation of what's going on with the capped/ratioed frame rates vs. monitor refresh frequency using v-sync - I think I finally understand it. I've printed your post and will keep it in my SHIV log book.

From what you posted, it sounds like that if I would drop my monitor refresh rate back down to 60HZ from 75HZ and could cut back on graphics options enough to get my 7900GS capable of processing at >60 FPS (or even above 30 FPS in 3D to get 1/2 rather than 1/3 of the graphics card frames displayed - would raise my "cap" from 25 to 30 FPS), I might be able to get the major FPS increase that I asked about above - with v-sync on. Probably not worth the loss of graphics filtering/processing quality that I would have to give up to make my mid-range card run that fast, but I may try it out of curiousity.

Those who covet seeing high FPS rates displayed on their screen might have a stronger interest (if they have to run with v-sync on).

Thank you! ..........Skipbo :up:

Well thnx guys, glad to be of assistance! :) Skipbo, yes that SHOULD work, if you have an LCD which isn't super quick you shouldn't see any refresh rate flicker either at 60hz.


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