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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   TUTORIAL VIDEO: Advanced Firing Solution using Sonar only (https://www.subsim.com/radioroom/showthread.php?t=112591)

WernerSobe 04-20-07 03:55 PM

one more mirror for high res version http://www.mediafire.com/?1mayy2ymgmj

Gino 04-20-07 04:22 PM

Very nicely done!!

I'm impressed.

groetjes,

melin71 04-21-07 02:15 AM

i bumb this

Marko_Ramius 04-21-07 03:16 AM

Excellent !! :up:

Those tutorial videos are pure gold for me to learn ; Many thanks.


I want more ;)

FlyingThermos 04-21-07 04:47 AM

Thanks for this tutorial. Watched it at work and got excited to come home and practice it.

kevtherev 04-22-07 04:35 AM

Really super video Werner. :up:
You have opened, for me, an unknown area of SH4. This is very exciting as before I had only been used to 'auto firing and target aquisition', now there is a whole new world before me. Many, many thanks. Now just a couple of questions concerning the whole procedure.
I notice on your video you show the target position and course on the attack map as being in white. With my setup there is no target pos or course shown on the attack map (100% realism).
Is it necessary to update the AOB prior to firing the torps as you do not seem to mention this, or maybe I have missed it.
I have set up a couple of scenarios with the mission editor so that I can practice your method, and also a couple with good visibility so that I can also do some practicing on visual target aquisition. This has all come about from looking at your tutorial.
Once again, many thanks from an Englishman in Hamburg !

DURUK 04-22-07 05:07 AM

Very nice hit and a good couple of hits..
Thank you for the video.. however it has brought a question to my mind.. will post it in a new thread..

Noisy Hunter 04-22-07 05:14 AM

Werner,

Thanks alot for the tutorial; very good and helpful for a new player. :up:

One question though: isn't it risky to fire at an unidentified target? Have you never sent an allied ship to the bottom using this technique?

cheers

Noisy H.

Engel 04-22-07 05:25 AM

Very good Tutorial. Your voice and "accent" was easy to understand :up:

Wurbs 04-22-07 07:32 AM

Outstounding Video and information, im going to have to watch a couple times to get the hang of it, but im sure with this it will all work out.

:up:

WernerSobe 04-22-07 09:24 AM

Quote:

Originally Posted by kevtherev
I notice on your video you show the target position and course on the attack map as being in white. With my setup there is no target pos or course shown on the attack map (100% realism).
Is it necessary to update the AOB prior to firing the torps as you do not seem to mention this, or maybe I have missed it.

The white line and cross are drawn by Position Keeper. You must give range, speed and AOB to your TDC and have Position aktivated to have it appear. It doesnt mean the target is acutaly there, its just the calculated interception point and its course.

WernerSobe 04-22-07 09:26 AM

Quote:

Originally Posted by Noisy Hunter
Werner,

Thanks alot for the tutorial; very good and helpful for a new player. :up:

One question though: isn't it risky to fire at an unidentified target? Have you never sent an allied ship to the bottom using this technique?

cheers

Noisy H.

Identifying target is indeed a problem. Buts thats 100% realism, you are the captain, its your decission. You should use this method only when you can for sure tell this is an enemy. In example when youre 300 miles from Japaneese coast, a single merchant will rather be enemy then friendly.

But from historical books i know that it happened actualy quite often that friendly ships where sank because of wrong identification or blind shots.

Manny 04-22-07 11:02 AM

An excellent tutorial! I have learn't a lot from this. Thank You for the time and effort you put into making it.

U56_Dragon 04-22-07 11:02 AM

Very nice WernerSobe. I like the accent too:up:
This will help many who wonder how it is done.:D

CaptainHunter 04-22-07 11:57 AM

Thanks much needed.


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