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-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   Will Ubi release the SH3 SDK? (https://www.subsim.com/radioroom/showthread.php?t=112011)

KrvKpt. Falke 04-16-07 05:54 PM

Silent Hunter 3 will die without SDK in hands of community.
I hope UbiSoft can see it that way too...

(voted option 2)

fatty 04-16-07 06:01 PM

Quote:

Originally Posted by Kapitan_Phillips
Alright. Who put Option 4?! STEED! :stare:

;)

Haha, that was actually me. No offence but it was the best-sounding of all of them, and I personally feel there will be no SDK anyway.

Sulikate 04-16-07 06:03 PM

Quote:

Originally Posted by Ducimus
Quote:

Originally Posted by Dowly
I doubt it. SHIV uses modified engine of SHIII and releasing SDK for SHIII would also mean that it could be used to mod SHIV. Wait a few years and they just MIGHT release it, but I doubt it.

my thoughts exactly.

Mine too.

ichso 08-14-07 11:46 AM

Quote:

Originally Posted by Sulikate
Quote:

Originally Posted by Ducimus
Quote:

Originally Posted by Dowly
I doubt it. SHIV uses modified engine of SHIII and releasing SDK for SHIII would also mean that it could be used to mod SHIV. Wait a few years and they just MIGHT release it, but I doubt it.

my thoughts exactly.

Mine too.

Make that three :yep:

But it might be better this way. Some people just wouldn't get to play anymore ;).
And besides would half of the community be spending more time on downloading upgrades and resolving issues with installing them, posting bugs etc, than actually on playing.

Iron Budokan 08-14-07 12:08 PM

I don't think they will, either.

IrischKapitan 08-14-07 01:58 PM

Pardon my ignorance but whats SDK? I've no idea what it is.. :doh:

Jimbuna 08-14-07 02:12 PM

Software Development Kit :up:

http://en.wikipedia.org/wiki/Software_development_kit

bruschi sauro 08-14-07 02:17 PM

never:yep:

Jimbuna 08-14-07 03:25 PM

Quote:

Originally Posted by bruschi sauro
never:yep:

:roll: ......................:hmm:

Sigurd 08-14-07 03:50 PM

I would doubt it. Even though SH3 has an active mod community, I dont see Ubi taking an interest in letting people mod their game for whatever reason. Its a shame though, games that have a public SDK usually have a very active fan base (even niche games), and large scale mods can and have even gotten the attention of the games developers.

Maybe if we give Ubi GWX and say it could be better with an SDK :hmm:

ichso 08-14-07 04:41 PM

If it got even better than now there would be less a reason to buy SHIV or possible followers. So why should they ?

Reece 08-14-07 08:25 PM

Maybe someone could ask UBI how much to release the SDK?:yep: If we all pitched, in say $5 each, and since there are thousands of members, we might actually be able to purchase it! I certainly would, could be worth a poll to see how many would actually pay!:D

johnno74 08-14-07 09:07 PM

I beleive that with some of the tools coming out of the community like S3D we're coming close to the capibilities of the official SH3 SDK.

Everyone here practically begs "we need the sdk, we need the sdk" and I don't think a lot of people realise exactly what a SDK is.

The SDK will be a collection of documentation and tools for editing the data files. It won't magically let us fix all the remaining SH3 bugs, give us wolfpacks, etc etc. A SDK won't let us change hardcoded values. they are HARDCODED into the game engine, and we'd need the full source code for that, and that will most likely never happen (I'd love to be wrong though)

The efforts of the modding crew here in reverse-engineering the structure of the data files is truely impressive. I think if you took all the modding tools developed by the community we're already well over halfway to a full SDK, and progress is still continuing.

ichso 08-15-07 04:21 AM

Quote:

Originally Posted by johnno74
Everyone here practically begs "we need the sdk, we need the sdk" and I don't think a lot of people realise exactly what a SDK is.

The SDK will be a collection of documentation and tools for editing the data files. It won't magically let us fix all the remaining SH3 bugs, give us wolfpacks, etc etc. A SDK won't let us change hardcoded values. they are HARDCODED into the game engine, and we'd need the full source code for that, and that will most likely never happen (I'd love to be wrong though) continuing.

That's what I said some time ago in some other thread.
It's mainly the source code that is needed. I thought this thread was about the SDK AND SH3's sources. The SDK is just a way to edit the game code more comfortably but with out this, a SDK is somewhat useless.

Quote:

Originally Posted by johnno74
I beleive that with some of the tools coming out of the community like S3D we're coming close to the capibilities of the official SH3 SDK.

But I think you're wrong about this point.
The ability to change things in SH3 by modders mostly referes to edit configuration files, creating new textures or 3D models and some complicated Hexedit tweaks.

To make real changes to the gameplay, change things in the computer's behaviour, in changing weather conditions, the submarine's behaviour, damage model etc, you need the source files to change it there and be able to recompile the changes.

Like now you only got binary files which are really hard to make changes to and many scripted things in config files, which can be changed more easily but control the sim only to a certain extent.
And that's the point at which the source code is needed and a comfortable development enviroment around it would be nice.

You don't necessarily need the SH3 SDK, but as it is built for SH3 it would make things easier.

Kaleu. Jochen Mohr 08-15-07 07:12 AM

WTH is SDK ?


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