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Yet another cool Beery idea! Looks great!
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As for it being just as easy, hehe I hope it wouldn't be the same level of easy - getting the mod to give the right maximum height took me something like 5 hours yesterday, LOL. Of course now I'm a bit more familiar with the way the info is arranged it should be a lot easier next time. |
Actually I just found the number that controls the camera's ability to get close to objects. The only problem is that it affects the free camera's load time a bit if you set it too close. I'm going to play around with it a bit and see what I can come up with. I think I'll probably set it to about 6ft so that we can get a person's eye view from beaches, docks, etc.
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Just wanted to say thanks man :D I zoomed out so far I could make out the curvature of the Earth :D
Excellent piece of work. |
Okay, hehe that didn't take long at all. Only 40 minutes.
Here's the new camera: http://www.beerymod.com/SH4/BeeryCamera2.7z This one goes up to the maximum height (2000m) and gets to within 1.8m of any object. So we can now stand eye-to-eye with the folks walking around at the bases. Hehe, what a difference it makes knowing what the numbers mean. |
Bloody hell, that's beautiful.
Outstanding job, Beery.
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Great work Beery, thanks...was waiting for v2 :up:
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Great ! many thanks ! :up:
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Hm small prob...not sure if it is related. When i hit Shift+F2(free cam on that station) the cam just start going off by itself...mostly backward it seems...have not tried without this mod ( I guess I should have before speaking)
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Ahhh ok, cheers Beery.
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Also, I saw that you have your site www.beerymod.com. Does your site have a SH4 page for your new mods? Thanks again mate! |
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Ah.. Ok.
Well I just tried this mod and it is nice to be able to zoom in and out so much more. I now see that it only works for the F11 Free Camera view, but not the Unit View. If you ever get it to work for the Unit Camera as well, that would be fantastic! Great work! |
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