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I was looking to bring back them and it is posible.
The problem is the radar PPI uses a 1/4 texture, wich is repited 4 times, so we cant wrote degrees on the boundary of rings. :shifty: The second problem, is the program use this texture for SJ but for SD too. We can change it, (i think so) calling for a "second" modified texture for SJ only. :up: The third problem is, the texture is too small, and even drawing the circles with only 1 pixel wide, it looks very ugly :dead: So i decide to do nothing, finished job is ugly... Sadly i have not the original V1.0 files stored, may be there was the file for the screen posted by Neal.... and the calling for them into the 1024 ini file. |
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So, if someone knows how to make the other radar screen use a different texture, this can be mostly fixed. |
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Then we need to cal for a second texture. But radar.tga doesnt appears into 1024 ini.... :hmm: |
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Circles will apperas into SD radar and looks very bad. Quote:
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Sadly i erase all the job, to the recicle bin... |
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However, it appears the textures to be used by the radar are referenced in SHControllers.act in the main SH4 dir. The PPICircles.dds file appears there. If someone has the 1.0 file, maybe a comparation would show how to make it be used. But I don't really know what an .act file is (it appears to be some sort of executable), so I don't know if it's possible to change it. (Should this discussion be moved to the mods forum?) |
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What are y'all talking about things appearing "in the SD radar?" The two displays are not two different types of radar, they are two different ways of displaying surface search radar. If your boat has only SD radar, neither display will function. If your boat has only SJ radar, both will function.
The one on the left is the A-scope display. This was the correct display for SJ radar for most of the war. The one on the right is Plan Position Indicator (PPI) display, which was only availabe with later versions of SJ surface search radar and SV air search radar. Unfortunately, in the game you get PPI display as soon as you equip your boat with SJ radar. Other problems: 1. SD radar should have a separate A-scope type display, but one that shows only range and cannot be rotated to show a contact on a particular bearing. 2. If your boat is equipped with both SD radar and SJ radar, SD aerial contacts should not be showing up on the SJ radar displays. 3. The tooltip descriptions on the command bar shortcuts are reversed, causing much confusion. |
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Clicking the button changes the numeral from 40,000 to 80,000 but does not show range rings. |
I don't think the actual displays had range rings anyways. Contacts actually appear as arcs on an early PPI display, and concentric rings might interfere with recognition of a contact. You use the A-scope for a more accurate ranging to target.
Here is an image of an early PPI display. No rings, but there is a heading and bearing overlay: http://www.nrl.navy.mil/Systems/images/ppi2.jpg Here is another image of a WWII U.S. Navy PPI display. It is showing a large area of interference, but it does demonstrate the basic appearance: http://hnsa.org/doc/radar/img/fig3-38.jpg A-Scope in diagram form: http://hnsa.org/doc/radar/img/fig1-33.jpg Comparison of various CRT displays: http://hnsa.org/doc/radar/img/fig1-40.jpg |
Many thanks for info AkaDavis...
Understand that the way to take precise range was the A-Scope. Any way, may be some body may want the circles on the PPI, i dont miss them too much, but taste is taste, but i can found a solution for that. We need to found where the program stablish the command to pick-up the texture, because we need two diferent textures, one for A-Scope presentation, the actual one, and a new one for PPI 360 Azimutal presentation, sadly it is not into 1024 ini :hmm: |
The problem for me is not the lack of range circles, but instead the lack of specific information about the exact range to target! In SH1 you had a numbers-display telling you the precise range to the detected contact. But in SH4 you don't have it, (You have the A-Scope scale, but it is not very precise) so for me the range circles are an orientation of a precise range, which I use to plot the target's course. That's the real reason why I want them, not just the fancy look :hmm:
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Obviously radar should have the same functionality as sonar as far as finding a range to a target and sending a range or bearing to the TDC.
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Here's my work-around. These are the tools I use:
http://img252.imageshack.us/img252/6...oolslw8.th.jpg The dividers are home-made (wooden to protect display face.) The Rapid Plotter is from D/L from Pacific Thunder campaign, by Kim Ronhoff. and a 12" - 30cm combo scale. I'm using a Sargo in Dec '43 and both the ppi and A-scope work without rings or compass increment. On my display the diameter of the ppi scope face measures 5cm. radius = 2.5 cm. Use ratio & proportion to determine distance. On the 40,000 ppi screen I measure from the center of the target blip to the center of the ppi screen as 1.6 cm, therefore, 2.5 : 40000 : : 1.6 : 25600 I hold the Rapid Plotter compass against the ppi screen to obtain Bearing. I record the plot per Ronhoff's instructions, (they come with D/L). Later I check my ppi range with that on the A-Scope to confirm my results. It works. Just because SH1 had it doesn't mean that it was WWII authentic. Early radar was not an exact science...it was close enough for Govt work. |
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