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-   -   Replay Feature (https://www.subsim.com/radioroom/showthread.php?t=110971)

CCIP 04-11-07 12:21 PM

Not everytime. I believe every time you exit the game/mission is fine. And I mean 1) replays don't really take up THAT much space; 2) replay saves still function same as normal saves if you press 'load' instead of 'replay'. Why the complaining? I think the feature is way more than we could've asked for, even :hmm:

AVGWarhawk 04-11-07 12:24 PM

Quote:

Originally Posted by CCIP
Not everytime. I believe every time you exit the game/mission is fine. And I mean 1) replays don't really take up THAT much space; 2) replay saves still function same as normal saves if you press 'load' instead of 'replay'. Why the complaining? I think the feature is way more than we could've asked for, even :hmm:

:yep::up:

CCIP 04-11-07 12:31 PM

What WOULD make the replay feature a lot better is a 'follow unit' camera and perhaps a 'god's eye' map as well :hmm:

Meridian 04-11-07 01:28 PM

Quote:

Originally Posted by CCIP
Not everytime. I believe every time you exit the game/mission is fine. And I mean 1) replays don't really take up THAT much space; 2) replay saves still function same as normal saves if you press 'load' instead of 'replay'. Why the complaining? I think the feature is way more than we could've asked for, even :hmm:


About 80mb per replay, depends on what your definition of "Not Much" is. Also depends on how much time has elapsed on what size the replay is.

Wasn't really a complaint, just an observation and wondering why it won't let you save a replay after saving the game normally without it checked for a while.

i.e. I leave port, 2 hours game time later I save and check the replay function. 2 hours later I save again without replay checked. 2 hours after that I save and I can no longet select the replay.

Snacko 04-15-07 02:37 PM

Yea, it may work when it works. But the Enabling and Disabling of the 'Save Replay' checkbox is whacked! Needs to be fixed. Seems like it should be an easy fix though...


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